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The Animatronic
K40 · portrait
Killer
William Afton

The Animatronic

Child killer William Afton, trapped inside a spring-lock animatronic that became his tomb and his new skin.

Builds

Builds updated on .

How to use these builds

Builds 1, 4 and 5 are for public matches: more relaxed games to have fun, practise and learn.

Build 2 is for tournaments: a general competitive recommendation. Check each tournament’s bans before using it.

Build 3 is for new players: it uses the killer’s own perks, perks from the five free killers or general perks, without needing every killer at prestige 3.

Perks in each build

These are the four perks shown in each screenshot. Select a variant to compare the loadouts. The screenshots do not specify a patch; balance changes may affect their effects.

Public matches
Lethal PursuerAcecho letál
"You have been designed to track down and eliminate targets." At the start of the Trial, the Auras of all Survivors are revealed to you for 7/8/9 seconds.
  • Extends the duration of all instances of a Survivor Aura being revealed to you by +2 seconds.
Lethal Pursuer benefits from its own effect. "...it knows what it wants and won't stop till it gets it." — Carlos Oliveira
Barbecue & ChiliBarbacoa y chile
A deep bond with The Entity unlocks potential in one's Aura-reading ability.
  • After hooking a Survivor, all Survivors who are at least 60/50/40 metres away from that Hook have their Aura revealed to you for 5 seconds.
"I just can't take no pleasure in killing. There's just some things you gotta do. Don't mean you have to like it." — Drayton Sawyer
Scourge Hook: Pain ResonanceGancho flagelante: Dolor retumbante
Overwhelming pain reverberates outwards. At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
  • The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token. Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
  • Causes the Generator with the most progression to explode, damaging it.
    • Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
    • Causes the Damaged Generator to start regressing afterwards.
  • Causes all Survivors repairing the Damaged Generator to scream.
    • This does not trigger a Loud Noise Notification.
Scourge Hook: Pain Resonance is disabled for the remainder of the Trial once all Tokens are consumed. "The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
EruptionErupción
"The NE-α parasite provides you with the intelligence and awareness needed to set a trap." Performing the Damage Generator action on Generators highlights their Auras in yellow.
Whenever a Survivor enters the Dying State by any means, Eruption triggers the following effects on all highlighted Generators:
  • Causes them to explode, damaging them.
    • Instantly regresses them by -10 % of their total Progression.
    • Causes them to start regressing afterwards.
  • Causes all Survivors currently repairing them to suffer from the following effects:
    • Causes them to scream.
    • Their Auras are revealed to you for 8/10/12 seconds.
Eruption has a cool-down of 30 seconds after triggering its effects, which also resets the highlighted Auras. "It can use weapons?" — Jill Valentine
Tournaments
Corrupt InterventionIntervención corrupta
Your prayers invoke a dark power that meddles with the Survivors' chances of survival.
  • At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State. "It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
Scourge Hook: Pain ResonanceGancho flagelante: Dolor retumbante
Overwhelming pain reverberates outwards. At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
  • The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token. Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
  • Causes the Generator with the most progression to explode, damaging it.
    • Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
    • Causes the Damaged Generator to start regressing afterwards.
  • Causes all Survivors repairing the Damaged Generator to scream.
    • This does not trigger a Loud Noise Notification.
Scourge Hook: Pain Resonance is disabled for the remainder of the Trial once all Tokens are consumed. "The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
Pop Goes the WeaselPim pam pum
"A deep bond with The Entity unlocks great strength." After hooking a Survivor, Pop Goes the Weasel activates for 35/40/45 seconds.
While active, manually damaging a Generator triggers the following effect:
  • Increases the regression amount by +15 % resulting in 20 % regression.
Pop Goes the Weasel deactivates after use or once its timer elapses.
EruptionErupción
"The NE-α parasite provides you with the intelligence and awareness needed to set a trap." Performing the Damage Generator action on Generators highlights their Auras in yellow.
Whenever a Survivor enters the Dying State by any means, Eruption triggers the following effects on all highlighted Generators:
  • Causes them to explode, damaging them.
    • Instantly regresses them by -10 % of their total Progression.
    • Causes them to start regressing afterwards.
  • Causes all Survivors currently repairing them to suffer from the following effects:
    • Causes them to scream.
    • Their Auras are revealed to you for 8/10/12 seconds.
Eruption has a cool-down of 30 seconds after triggering its effects, which also resets the highlighted Auras. "It can use weapons?" — Jill Valentine
New players
Phantom FearMiedo fantasmal
"You have always had a reputation for startling unsuspecting guests." Whenever a Survivor within your Terror Radius looks at you, they suffer from the following effects:
  • Causes them to scream and reveal their Aura to you for 2 seconds.
Phantom Fear has a cool-down of 80/70/60 seconds. "Excellent. Your screams please me." — Springtrap
Scourge Hook: Gift of PainGancho flagelante: Obsequio doloroso
Identical to Scourge Hook: Weeping Wounds. "We will tear your soul apart." — Pinhead
Scourge Hook: Monstrous ShrineGancho flagelante: Santuario mostruoso
"Your fervent care of the Hooks found in the Basement has aroused The Entity's interest." At the start of the Trial, the 4 Hooks located inside the Basement and an additional 4 Hooks located throughout the Trial Grounds are all changed into Scourge Hooks:
  • The Auras of Scourge Hooks are highlighted to you in white.
Whenever you are farther than 24 metres from a Survivor hooked onto a Scourge Hook, the following effect applies:
  • Accelerates their Sacrifice Process by 10/15/20 %.
"Then you will know that there is no escape. When hanging in the depths, you face the dark one."
Help WantedEmpleo disponible
"Try as they might, you know how to stay one step ahead of your guests." After performing the Damage Generator action, Help Wanted activates:
  • Causes that Generator to become a Compromised Generator.
Once the Compromised Generator is completed, you benefit from the following effect for 40/50/60 seconds:
  • Increases the Recovery speed of successful Basic Attacks by +25 %.
"You only think you are in control..." — Springtrap
Public matches · variant 1
Lay WasteDevastación
Damaging a Generator makes it regress +2 % faster for each Charge it has. This perk has a cool-down of 55/50/45 seconds after damaging a Generator. "They built hypercomputers and skyscrapers and quantum networks, but all of those things trembled and fell under the power of Judgment’s light." — (Witness to Koenrad, ch. 8)
Fire UpEnfurecimiento
The increased pressure of losing your preys fills you with anger and gives you unsuspected motivation. For each completed Generator, Fire Up gains +1 Token, up to a maximum of 5 Tokens:
  • Increases the Action speeds for the following interactions by a stack-able 4/5/6 % per Token, up to a maximum of 20/25/30 %:
    • Picking up and dropping Survivors.
    • Breaking Breakable Walls and dropped Pallets.
    • Damaging Generators.
    • Vaulting Windows.
"Now why don't you just fucking die?" — Freddy Krueger
Machine LearningAprendizaje de máquina
"Free from your shackles, you are born anew and prepared to eliminate your creators." After performing the Damage Generator action, Machine Learning activates:
  • Causes that Generator to become a Compromised Generator.
    • Damaging another Generator transfers the state to it instead.
  • The Aura of the Compromised Generator is highlighted to you in yellow until it is completed.
Once the Compromised Generator is completed, you benefit from the following effects for 40/50/60 seconds:
  • Undetectable Status Effect
  • +8 % Haste Status Effect
Machine Learning deactivates after use. "YOU WILL HOLD NO DOMINION OVER ME." — HUX-A7-13
EruptionErupción
"The NE-α parasite provides you with the intelligence and awareness needed to set a trap." Performing the Damage Generator action on Generators highlights their Auras in yellow.
Whenever a Survivor enters the Dying State by any means, Eruption triggers the following effects on all highlighted Generators:
  • Causes them to explode, damaging them.
    • Instantly regresses them by -10 % of their total Progression.
    • Causes them to start regressing afterwards.
  • Causes all Survivors currently repairing them to suffer from the following effects:
    • Causes them to scream.
    • Their Auras are revealed to you for 8/10/12 seconds.
Eruption has a cool-down of 30 seconds after triggering its effects, which also resets the highlighted Auras. "It can use weapons?" — Jill Valentine
Public matches · variant 2
Barbecue & ChiliBarbacoa y chile
A deep bond with The Entity unlocks potential in one's Aura-reading ability.
  • After hooking a Survivor, all Survivors who are at least 60/50/40 metres away from that Hook have their Aura revealed to you for 5 seconds.
"I just can't take no pleasure in killing. There's just some things you gotta do. Don't mean you have to like it." — Drayton Sawyer
MindbreakerQuebrantamente
"Your distressing presence drains and weakens your prey." While repairing a Generator, Survivors suffer from the following effects:
  • Incurs the Blindness and Exhausted Status Effects.
    • Both Status Effects linger for 3/4/5 seconds after ending the interaction.
Mindbreaker cannot be used to override an existing Exhausted Status Effect, but pauses its timer instead. "The specimen's apparent telepathic ability can evoke feelings of dread and fatigue in nearby individuals." — Hawkins National Laboratory
Scourge Hook: Pain ResonanceGancho flagelante: Dolor retumbante
Overwhelming pain reverberates outwards. At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
  • The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token. Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
  • Causes the Generator with the most progression to explode, damaging it.
    • Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
    • Causes the Damaged Generator to start regressing afterwards.
  • Causes all Survivors repairing the Damaged Generator to scream.
    • This does not trigger a Loud Noise Notification.
Scourge Hook: Pain Resonance is disabled for the remainder of the Trial once all Tokens are consumed. "The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
Hex: RuinMaleficio: Ruina
"A Hex that affects the Generator Repair progress of all Survivors." All Generators not currently being repaired experience the following effect:
  • Causes them to automatically regress at 100/125/150 % of the default Regression rate.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial. "A curse is upon you. It will cause your ruin."

The Animatronic perks

The 3 perks The Animatronic teaches, and that you can unlock for every other killer in the Bloodweb's Shrine of Secrets.

HaywireAvería
"For some reason, machinery has a habit of failing when you are near." Whenever a Survivor stops opening an Exit Gate after accumulating at least 80 % Progression towards being opened, Haywire causes it to regress:
  • Regresses at a rate of 80/90/100 % of the normal Gate-Opening speed.
  • Causes Survivors to see the lights atop the switch flickering randomly while it regresses.
"There will be no redemption for you." — Springtrap
Help WantedEmpleo disponible
"Try as they might, you know how to stay one step ahead of your guests." After performing the Damage Generator action, Help Wanted activates:
  • Causes that Generator to become a Compromised Generator.
Once the Compromised Generator is completed, you benefit from the following effect for 40/50/60 seconds:
  • Increases the Recovery speed of successful Basic Attacks by +25 %.
"You only think you are in control..." — Springtrap
Phantom FearMiedo fantasmal
"You have always had a reputation for startling unsuspecting guests." Whenever a Survivor within your Terror Radius looks at you, they suffer from the following effects:
  • Causes them to scream and reveal their Aura to you for 2 seconds.
Phantom Fear has a cool-down of 80/70/60 seconds. "Excellent. Your screams please me." — Springtrap

The Animatronic add-ons

All 20 add-ons for The Animatronic, sorted from rarest to most common. Add-ons change how the power works, so they are half of any build.

Ultra rare2

Faz-Coin
"Collecting these tokens comes with a price." Upon throwing the Fire Axe, the following effects are applied:
  • Causes the Fire Axe to emit a copy of your Terror Radius until it is retrieved.
    • This Terror Radius is set to 24 metres.
  • Grants the Undetectable Status Effect for 10 seconds.
Iridescent RemnantResto Iridiscente
"Molten metal — in the right hands, it is the key to immortality." Upon travelling to a Security Door, the following effect is applied to it:
  • Blocks all upright Pallets within 32 metres of that Security Door for 12 seconds.

Very rare4

Access PanelPanel de Acceso
"Gaining control over the security doors is key to getting the job done." Unlocks a special ability for the Fire Axe:
  • The Fire Axe can travel through Security Doors and will exit straight through the connected Security Door.
While aiming the Fire Axe, you benefit from the following effect:
  • Survivors within 6 metres of any Security Door trigger Killer Instinct.
Celebrate! PosterCartel de Celebración
"The celebration lasts all night long, or until no one is left." After embedding the Fire Axe in a Survivor, all Players benefit from the following effects while within 32 metres of that Survivor:
  • Grants a +12 % Haste Status Effect.
  • Increases the Vaulting speed by +20 %.
Both effects last until the Fire Axe is removed.
Endo CPUProcesador Interno
"Greater computing power, for greater efficacy." While inside the Area of Effect of the embedded Fire Axe, you benefit from the following effect:
  • Increases the Action speeds for Breaking and Damaging by +40 %.
    • This effect lingers for 5 seconds after leaving the Area of Effect.
Loot BagBolsa de Botín
"Open the bag, and see what goodies are inside." While a Survivor has the Fire Axe embedded in them, they suffer from the following effect:
  • Blocks the Exit Gates for that Survivor and also for all other Survivors within 12 metres of them.

Rare5

Bonnie’s Guitar StringsCuerdas de Guitarra de Bonnie
"Worn strings that are off-tune and liable to snap." Unlocks potential in your Aura-reading ability while moving between Security Doors:
  • The intensity of the Generator Auras reveals their current Repair progress.
Upon exiting a Security Door after teleporting to it, the following effect applies:
  • Reduces the duration of the Undetectable Status Effect by -100 % to 0 seconds.
    • This causes the Status Effect to be removed instantly.
Chica’s BibBabero de Chica
"A good way to keep Mr Cupcake from making a mess." While inside the Area of Effect of the Fire Axe, Survivors suffer from the following effect:
  • Inflicts the Exhausted Status Effect.
    • This effect lingers for 5 seconds after leaving the Area of Effect.
Foxy’s HookGancho de Foxy
A pirate’s hook that seems more menacing than playful.
Players within range of the Axe's area of effect gain 7% Haste for 6 seconds.
Haste increases Killer movement speed.
Freddy’s HatSombrero de Freddy
"Gabriel trusted the wrong grown-up.
Now he is the star of the show."
Modifies the trajectory of the Fire Axe:
  • Increases the weight of the Fire Axe by +100 %.
Purple Guy DrawingDibujo de Hombre Morado
"He only takes 10 seconds to draw!" While a Survivor has the Fire Axe embedded in them, whenever they perform a Rushed action of any kind, Purple Guy Drawing triggers its primary effect:
  • Their Aura is revealed to you for 3 seconds.
After removing the Fire Axe by themselves, Purple Guy Drawing triggers its secondary effect:
  • Their Aura is revealed to you for 6 seconds.

Uncommon5

Office PhoneTeléfono de Oficina
"He tried to leave messages as a warning.
He did not last long, either."
While within 24 metres of the Survivor embedded with the Fire Axe, the following primary effects are applied to other Survivors:
  • Decreases the time required to remove the Fire Axe from another Survivor by -50 %.
  • Reveals the Aura of the Fire Axe.
  • Inflicts the Oblivious Status Effect.
Additionally, if they are in the Injured State, they also suffer from the secondary effect:
  • Inflicts the Broken Status Effect.
Party HatSombrero de Fiesta
"The party never ends, no matter how much they beg." While the Fire Axe is embedded in the environment, the following effects apply:
  • Increases the maximum size of the Area of Effect by +250 %.
  • Increases the expansion time of the Area of Effect by +2.5 seconds.
  • Reduces the duration of the Area of Effect by -20 %.
Ripped CurtainCortina Rota
"Taken from Pirates Cove, caught on the animatronic that lived there." Survivors hit with the Fire Axe suffer from the following effects:
  • Inflicts the Haemorrhage and Mangled Status Effects for 60 seconds.
Security Guard’s BadgeInsignia de Guardia de Seguridad
"The badge comes with certain privileges for whoever carries it." Upon exiting a Security Door after teleporting to it, the following effect applies:
  • Extends the duration of the Undetectable Status Effect by +25 % to 25 seconds.
StreamersSerpentinas
"Employees would throw them over the rafters for a quick decoration." While travelling through the Security Doors, you benefit from the following effect:
  • Increases your Movement Speed by +15 %.

Common4

Greasy Paper PlatePlato de Cartón Grasiento
"It sticks to everything it touches.
No amount of soap can wash it off."
While removing the Fire Axe embedded in them, the Survivor suffers from the following effect:
  • Increases the Removal time by +15 %.
Help Wanted AdAnuncio de Pedido de Ayuda
"We all need a little help sometimes..." While winding up an axe throw, you benefit from the following effect:
  • Shows the starting trajectory of the Fire Axe.
Restaurant MenuMenú de Restaurante
"The lamination is peeling and crusty.
How appetising."
While retrieving the Fire Axe whenever it is embedded in the environment, you benefit from the following effect:
  • Reduces the minimum Retrieval time by -10 %.
Rotten PizzaPizza Podrida
"Food poisoning is no laughing matter." You benefit from the following effect:
  • Increases the duration of Killer Instinct from the Fire Axe by +100 %.

Descriptions from the game itself and from deadbydaylight.wiki.gg, licensed CC BY-NC-SA 3.0.

Gameplay tips
Learn to manage your axe speed: with the axe in hand you move at 4.4 m/s (slower); put it away to move at 4.6 m/s when travelling the map and finding survivors.
Use the doors a lot: you come out Undetectable, which translates into free hits, and it moves you around the map.
Use M2 (the axe) to injure, like Huntress but better: M1 has a longer cooldown and gives more distance, whereas with the axe stuck in them you see their aura, give up less distance and finish with an M1 or grab them.
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