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The Cenobite
K25 · portrait
Killer
Elliot Spencer

The Cenobite

A soldier turned high priest of pain; whoever solves his puzzle box is torn apart by his chains.

Builds

Builds updated on .

How to use these builds

Builds 1, 4 and 5 are for public matches: more relaxed games to have fun, practise and learn.

Build 2 is for tournaments: a general competitive recommendation. Check each tournament’s bans before using it.

Build 3 is for new players: it uses the killer’s own perks, perks from the five free killers or general perks, without needing every killer at prestige 3.

Perks in each build

These are the four perks shown in each screenshot. Select a variant to compare the loadouts. The screenshots do not specify a patch; balance changes may affect their effects.

Public matches
Lay WasteDevastación
Damaging a Generator makes it regress +2 % faster for each Charge it has. This perk has a cool-down of 55/50/45 seconds after damaging a Generator. "They built hypercomputers and skyscrapers and quantum networks, but all of those things trembled and fell under the power of Judgment’s light." — (Witness to Koenrad, ch. 8)
Sloppy ButcherCarnicero chapuzero
"You know where to hit to make them bleed." Survivors hit with your vicious Basic Attack suffer from the following effects for 70/80/90 seconds:
  • Inflicts the Haemorrhage and Mangled Status Effects.
  • Modifies the potency of Haemorrhage:
    • Increases the Spawn frequency of Pools of Blood by 50/75/100 %.
    • Increases the Regression rate of partial Healing progression by +25 %.
"It is in its sadistic nature. There is no swift kill as it delights in the obscene spectacle of our agonising suffering."
Scourge Hook: Pain ResonanceGancho flagelante: Dolor retumbante
Overwhelming pain reverberates outwards. At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
  • The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token. Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
  • Causes the Generator with the most progression to explode, damaging it.
    • Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
    • Causes the Damaged Generator to start regressing afterwards.
  • Causes all Survivors repairing the Damaged Generator to scream.
    • This does not trigger a Loud Noise Notification.
Scourge Hook: Pain Resonance is disabled for the remainder of the Trial once all Tokens are consumed. "The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
Help WantedEmpleo disponible
"Try as they might, you know how to stay one step ahead of your guests." After performing the Damage Generator action, Help Wanted activates:
  • Causes that Generator to become a Compromised Generator.
Once the Compromised Generator is completed, you benefit from the following effect for 40/50/60 seconds:
  • Increases the Recovery speed of successful Basic Attacks by +25 %.
"You only think you are in control..." — Springtrap
Tournaments
Corrupt InterventionIntervención corrupta
Your prayers invoke a dark power that meddles with the Survivors' chances of survival.
  • At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State. "It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
Pop Goes the WeaselPim pam pum
"A deep bond with The Entity unlocks great strength." After hooking a Survivor, Pop Goes the Weasel activates for 35/40/45 seconds.
While active, manually damaging a Generator triggers the following effect:
  • Increases the regression amount by +15 % resulting in 20 % regression.
Pop Goes the Weasel deactivates after use or once its timer elapses.
Scourge Hook: Pain ResonanceGancho flagelante: Dolor retumbante
Overwhelming pain reverberates outwards. At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
  • The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token. Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
  • Causes the Generator with the most progression to explode, damaging it.
    • Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
    • Causes the Damaged Generator to start regressing afterwards.
  • Causes all Survivors repairing the Damaged Generator to scream.
    • This does not trigger a Loud Noise Notification.
Scourge Hook: Pain Resonance is disabled for the remainder of the Trial once all Tokens are consumed. "The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
EruptionErupción
"The NE-α parasite provides you with the intelligence and awareness needed to set a trap." Performing the Damage Generator action on Generators highlights their Auras in yellow.
Whenever a Survivor enters the Dying State by any means, Eruption triggers the following effects on all highlighted Generators:
  • Causes them to explode, damaging them.
    • Instantly regresses them by -10 % of their total Progression.
    • Causes them to start regressing afterwards.
  • Causes all Survivors currently repairing them to suffer from the following effects:
    • Causes them to scream.
    • Their Auras are revealed to you for 8/10/12 seconds.
Eruption has a cool-down of 30 seconds after triggering its effects, which also resets the highlighted Auras. "It can use weapons?" — Jill Valentine
New players
Scourge Hook: Monstrous ShrineGancho flagelante: Santuario mostruoso
"Your fervent care of the Hooks found in the Basement has aroused The Entity's interest." At the start of the Trial, the 4 Hooks located inside the Basement and an additional 4 Hooks located throughout the Trial Grounds are all changed into Scourge Hooks:
  • The Auras of Scourge Hooks are highlighted to you in white.
Whenever you are farther than 24 metres from a Survivor hooked onto a Scourge Hook, the following effect applies:
  • Accelerates their Sacrifice Process by 10/15/20 %.
"Then you will know that there is no escape. When hanging in the depths, you face the dark one."
DeadlockCandado
Identical to No Holds Barred. "Nobody escapes us." — Pinhead
Sloppy ButcherCarnicero chapuzero
"You know where to hit to make them bleed." Survivors hit with your vicious Basic Attack suffer from the following effects for 70/80/90 seconds:
  • Inflicts the Haemorrhage and Mangled Status Effects.
  • Modifies the potency of Haemorrhage:
    • Increases the Spawn frequency of Pools of Blood by 50/75/100 %.
    • Increases the Regression rate of partial Healing progression by +25 %.
"It is in its sadistic nature. There is no swift kill as it delights in the obscene spectacle of our agonising suffering."
UnrelentingImplacable
"You recuperate faster from missed attacks made with your main weapon." Basic Attacks benefit from the following effect:
  • Reduces the Cool-down time of missed attacks by 20/25/30 %.
Public matches · variant 1
Fire UpEnfurecimiento
The increased pressure of losing your preys fills you with anger and gives you unsuspected motivation. For each completed Generator, Fire Up gains +1 Token, up to a maximum of 5 Tokens:
  • Increases the Action speeds for the following interactions by a stack-able 4/5/6 % per Token, up to a maximum of 20/25/30 %:
    • Picking up and dropping Survivors.
    • Breaking Breakable Walls and dropped Pallets.
    • Damaging Generators.
    • Vaulting Windows.
"Now why don't you just fucking die?" — Freddy Krueger
Rapid BrutalityVrutalidad veloz
You move with a speed and fury that makes blood run cold.
  • You can no longer gain the Bloodlust Status Effect.
  • Successfully hitting a Survivor with a Basic Attack grants you a +5 % Haste Status Effect for 8/9/10 seconds.
"Catch it, put it in the airlock, get rid of it." — Dallas
UnrelentingImplacable
"You recuperate faster from missed attacks made with your main weapon." Basic Attacks benefit from the following effect:
  • Reduces the Cool-down time of missed attacks by 20/25/30 %.
Help WantedEmpleo disponible
"Try as they might, you know how to stay one step ahead of your guests." After performing the Damage Generator action, Help Wanted activates:
  • Causes that Generator to become a Compromised Generator.
Once the Compromised Generator is completed, you benefit from the following effect for 40/50/60 seconds:
  • Increases the Recovery speed of successful Basic Attacks by +25 %.
"You only think you are in control..." — Springtrap
Public matches · variant 2
Scourge Hook: Pain ResonanceGancho flagelante: Dolor retumbante
Overwhelming pain reverberates outwards. At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
  • The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token. Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
  • Causes the Generator with the most progression to explode, damaging it.
    • Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
    • Causes the Damaged Generator to start regressing afterwards.
  • Causes all Survivors repairing the Damaged Generator to scream.
    • This does not trigger a Loud Noise Notification.
Scourge Hook: Pain Resonance is disabled for the remainder of the Trial once all Tokens are consumed. "The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
Hex: Nothing But MiseryMaleficio: Solo hay miseria
After you damage Survivors with a basic-attack 8 times, a Dull Totem ignites.
Whenever you damage a Survivor with a basic-attack, they gain 5% Hindered for 10/12.5/15s.
Hex: RuinMaleficio: Ruina
"A Hex that affects the Generator Repair progress of all Survivors." All Generators not currently being repaired experience the following effect:
  • Causes them to automatically regress at 100/125/150 % of the default Regression rate.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial. "A curse is upon you. It will cause your ruin."
Hex: UndyingMaleficio: Inmortal
"A Hex which maintains the vile powers that flow throughout the Trial." Whenever a Survivor is within 2/3/4 metres of a Dull Totem, Hex: Undying triggers its primary effect:
  • Their Aura is revealed to you for as long as they remain in that range.
Whenever a Hex Totem is cleansed, Hex: Undying triggers its secondary effect:
  • Transfers the cleansed Hex to the Hex Totem associated with Hex: Undying instead, replacing it.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial.

The Cenobite perks

The 3 perks The Cenobite teaches, and that you can unlock for every other killer in the Bloodweb's Shrine of Secrets.

DeadlockCandado
Identical to No Holds Barred. "Nobody escapes us." — Pinhead
Hex: PlaythingMaleficio: Juguete
"A Hex that toys with a victim's suffering." If there is still a Dull Totem in the environment, Hex: Fortune's Fool lights a Hex Totem whenever you hook a Survivor for the first time, cursing them with its Hex Effects.
  • Inflicts the Oblivious Status Effect.
  • Blocks the Hex Totem for all other Survivors for 90 seconds.
    • Blocked Hex Totems cannot be cleansed or blessed by Survivors.
    • This does not affect the Cursed Survivor.
The Aura of the Hex Totem is revealed to the Cursed Survivor within 24/20/16 metres.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial.
Scourge Hook: Gift of PainGancho flagelante: Obsequio doloroso
Identical to Scourge Hook: Weeping Wounds. "We will tear your soul apart." — Pinhead

The Cenobite add-ons

All 20 add-ons for The Cenobite, sorted from rarest to most common. Add-ons change how the power works, so they are half of any build.

Ultra rare2

Engineer’s FangColmillo del Ingeniero
A sharp tooth from the maw of a fleshy, scorpion-like creature, known to accompany Cenobites on their grim undertakings.
  • Causes healthy Survivors to become injured when hit with a Possessed Chain Attack, but does not bind them with additional Chains.
    • This increases the Closing time of the Gateway by +0.25 seconds.
  • Reduces the number of bonus Chains spawned when injured Survivors are hit with a Possessed Chain Attack to +1.
"We have such sights to show you." — Pinhead
Iridescent Lament ConfigurationConfiguración de los Lamentos Iridiscente
A glass-like puzzle box moulded from The Fog itself.
This replica differs from the original, providing altogether new powers.
  • Shields the Aura of the Lament Configuration from Survivors who are farther than 24 metres from it outside of a Chain Hunt.
"You opened it. We came." — Pinhead

Very rare4

Chatterer’s ToothDiente de Parlanchín
A fragment from a Cenobite whose mouth chatters endlessly.
This tooth, having broken from his jaw, is finally silent.
  • Grants the ability to see the Aura of the Lament Configuration.
  • Picking up the Lament Configuration deactivates an on-going Chain Hunt and grants the Undetectable Status Effect for 25 seconds.
Greasy Black LensLente Oscuro Grasoso
A lens from the sunglasses of an obese Cenobite whose fleshy rolls droop down his face and neck.
  • The Auras of Survivors are revealed to for 6 seconds after hitting them with a Possessed Chain Attack.
Impaling WireAlambre para Atravesar
A wire that pierces the cheeks of a Cenobite, while revealing the gaping wound on her neck.
  • Causes a bonus Chain to spawn on Bound Survivors, when they use the environment to break one.
Original PainDolor Original
"The first pin pushed into Pinhead's skull.
Such pleasure and pain."
Survivors breaking free from the Possessed Chain suffer from the following effect:
  • Their Aura is revealed to you for 8 seconds.
"No tears, please. It's a waste of good suffering." — Pinhead

Rare5

Frank’s HeartCorazón de Frank
The beating heart of Frank, given life from his brother's blood.
  • Increases the maximum Casting distance of the Gateway by +8 metres.
"Nobody escapes us." — Pinhead
Larry’s BloodSangre de Larry
The blood of Larry Cotton, which partially resurrected his brother Frank.
  • Increases the maximum range of the Possessed Chain by +4 metres.
Larry’s RemainsRestos de Larry
The skeletal remains of Larry Cotton, covered in a thick, sticky layer of blood.
  • Increases the Solving time of the Lament Configuration by +2 seconds.
"We want the man who did this." — Pinhead
Slice of FrankTrozo de Frank
A slab of Frank's face after his torture at the hand of the Cenobites.
  • Survivors suffer from the Exhausted Status Effect while carrying the Lament Configuration.
"The Cenobites gave me an experience beyond limits. Pain and pleasure, indivisible." — Frank Cotton
Torture PillarPilar de Tortura
A dangling slab covered in the gore of past victims.
  • Reduces the Timer duration for starting a Chain Hunt by -6 seconds.
"This isn't for your eyes." — Pinhead

Uncommon5

Flickering TelevisionTelevisor Titilante
A television that acted strangely upon the arrival of the Cenobites.
  • Increases the maximum Casting distance of the Gateway by +4 metres.
Liquified GoreSangre Licuada
The result of summoning the Cenobites.
There is no telling what part of the human body this belonged to.
  • Increases the Solving time of the Lament Configuration by +1 second.
Skewered RatRata Ensartada
A crude solution for the Cotton home's rat problem.
  • Reduces the Cool-down time of a Possessed Chain Attack by -0.45 seconds.
Spoiled MealComida Podrida
A pile of mould, feasted on by a cockroach.
Perhaps a sign of Frank Cotton's mysterious disappearance...
  • Increases the maximum range of the Possessed Chain by +2 metres.
Wriggling MaggotsLarvas Retorciéndose
Larvae that poured from the mouth of a corpse hidden in the Cotton household.
  • Increases the Turn rate of the Possessed Chain by +15 %.

Common4

Bent NailClavo Doblado
A simple nail that cut deep into Larry Cotton's hand.
Though the damage was superficial, it set into motion a horrifying set of events.
  • Grants +100 % bonus Bloodpoints for Chain Bound Score Events.
  • Reduces the number of bonus Chains spawned when Survivors are hit with a Possessed Chain Attack to +1.
Burning CandleVela Ardiente
A candle lit by Frank Cotton during a fatal summoning ceremony.
  • Reduces the Timer duration for starting a Chain Hunt by -3 seconds.
Leather StripTira de Cuero
Leather strips torn from a Cenobite's uniform, allowing for the mutilation of exposed flesh.
  • Reduces the Cool-down time of a Possessed Chain Attack by -0.15 seconds.
Lively CricketsGrillos Alegres
Insects which scarcely avoided being eaten by a mysterious drifter.
  • Increases the Turn rate of the Possessed Chain by +10 %.

Descriptions from the game itself and from deadbydaylight.wiki.gg, licensed CC BY-NC-SA 3.0.

Gameplay tips
To avoid missing chains, throw the portal as close to the survivor as you can: from range they have more than enough time to dodge it.
If they take the box and go to solve it in an area with no generators, don't follow: they can teleport you to the gen area and cost you the match.
Control the box: it spawns in the area furthest from both survivors and killer; pick it up to trigger the chain hunt. A Pinhead who controls the box is far stronger.
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