← Back to Builds
The Dredge
K28 · portrait
Killer
Dredge

The Dredge

An amalgam of the dark desires of an entire commune; it thrives in darkness and travels through lockers.

Builds

Builds updated on .

How to use these builds

Builds 1, 4 and 5 are for public matches: more relaxed games to have fun, practise and learn.

Build 2 is for tournaments: a general competitive recommendation. Check each tournament’s bans before using it.

Build 3 is for new players: it uses the killer’s own perks, perks from the five free killers or general perks, without needing every killer at prestige 3.

Perks in each build

These are the four perks shown in each screenshot. Select a variant to compare the loadouts. The screenshots do not specify a patch; balance changes may affect their effects.

Public matches
Sloppy ButcherCarnicero chapuzero
"You know where to hit to make them bleed." Survivors hit with your vicious Basic Attack suffer from the following effects for 70/80/90 seconds:
  • Inflicts the Haemorrhage and Mangled Status Effects.
  • Modifies the potency of Haemorrhage:
    • Increases the Spawn frequency of Pools of Blood by 50/75/100 %.
    • Increases the Regression rate of partial Healing progression by +25 %.
"It is in its sadistic nature. There is no swift kill as it delights in the obscene spectacle of our agonising suffering."
EruptionErupción
"The NE-α parasite provides you with the intelligence and awareness needed to set a trap." Performing the Damage Generator action on Generators highlights their Auras in yellow.
Whenever a Survivor enters the Dying State by any means, Eruption triggers the following effects on all highlighted Generators:
  • Causes them to explode, damaging them.
    • Instantly regresses them by -10 % of their total Progression.
    • Causes them to start regressing afterwards.
  • Causes all Survivors currently repairing them to suffer from the following effects:
    • Causes them to scream.
    • Their Auras are revealed to you for 8/10/12 seconds.
Eruption has a cool-down of 30 seconds after triggering its effects, which also resets the highlighted Auras. "It can use weapons?" — Jill Valentine
Scourge Hook: Pain ResonanceGancho flagelante: Dolor retumbante
Overwhelming pain reverberates outwards. At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
  • The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token. Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
  • Causes the Generator with the most progression to explode, damaging it.
    • Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
    • Causes the Damaged Generator to start regressing afterwards.
  • Causes all Survivors repairing the Damaged Generator to scream.
    • This does not trigger a Loud Noise Notification.
Scourge Hook: Pain Resonance is disabled for the remainder of the Trial once all Tokens are consumed. "The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
Hex: RuinMaleficio: Ruina
"A Hex that affects the Generator Repair progress of all Survivors." All Generators not currently being repaired experience the following effect:
  • Causes them to automatically regress at 100/125/150 % of the default Regression rate.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial. "A curse is upon you. It will cause your ruin."
Tournaments
Corrupt InterventionIntervención corrupta
Your prayers invoke a dark power that meddles with the Survivors' chances of survival.
  • At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State. "It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
Scourge Hook: Pain ResonanceGancho flagelante: Dolor retumbante
Overwhelming pain reverberates outwards. At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
  • The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token. Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
  • Causes the Generator with the most progression to explode, damaging it.
    • Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
    • Causes the Damaged Generator to start regressing afterwards.
  • Causes all Survivors repairing the Damaged Generator to scream.
    • This does not trigger a Loud Noise Notification.
Scourge Hook: Pain Resonance is disabled for the remainder of the Trial once all Tokens are consumed. "The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
Hex: RuinMaleficio: Ruina
"A Hex that affects the Generator Repair progress of all Survivors." All Generators not currently being repaired experience the following effect:
  • Causes them to automatically regress at 100/125/150 % of the default Regression rate.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial. "A curse is upon you. It will cause your ruin."
EruptionErupción
"The NE-α parasite provides you with the intelligence and awareness needed to set a trap." Performing the Damage Generator action on Generators highlights their Auras in yellow.
Whenever a Survivor enters the Dying State by any means, Eruption triggers the following effects on all highlighted Generators:
  • Causes them to explode, damaging them.
    • Instantly regresses them by -10 % of their total Progression.
    • Causes them to start regressing afterwards.
  • Causes all Survivors currently repairing them to suffer from the following effects:
    • Causes them to scream.
    • Their Auras are revealed to you for 8/10/12 seconds.
Eruption has a cool-down of 30 seconds after triggering its effects, which also resets the highlighted Auras. "It can use weapons?" — Jill Valentine
New players
DissolutionDisolución
"Everything turns to dust. It is as inescapable as the coming of the night." After 3 seconds of injuring a Survivor by any means, Dissolution activates for 12/16/20 seconds:
  • Instantly breaks the next Pallet that Survivor performs a Fast Vault across while inside your Terror Radius.
"The Garden shall be a place of perfect Joy; through Joy, nothing shall stand in our way." — Otto Stamper
Sloppy ButcherCarnicero chapuzero
"You know where to hit to make them bleed." Survivors hit with your vicious Basic Attack suffer from the following effects for 70/80/90 seconds:
  • Inflicts the Haemorrhage and Mangled Status Effects.
  • Modifies the potency of Haemorrhage:
    • Increases the Spawn frequency of Pools of Blood by 50/75/100 %.
    • Increases the Regression rate of partial Healing progression by +25 %.
"It is in its sadistic nature. There is no swift kill as it delights in the obscene spectacle of our agonising suffering."
DeadlockCandado
Identical to No Holds Barred. "Nobody escapes us." — Pinhead
Scourge Hook: Monstrous ShrineGancho flagelante: Santuario mostruoso
"Your fervent care of the Hooks found in the Basement has aroused The Entity's interest." At the start of the Trial, the 4 Hooks located inside the Basement and an additional 4 Hooks located throughout the Trial Grounds are all changed into Scourge Hooks:
  • The Auras of Scourge Hooks are highlighted to you in white.
Whenever you are farther than 24 metres from a Survivor hooked onto a Scourge Hook, the following effect applies:
  • Accelerates their Sacrifice Process by 10/15/20 %.
"Then you will know that there is no escape. When hanging in the depths, you face the dark one."
Public matches · variant 1
Thrilling TremorsTemblores trepidantes
"Your dark designs and shrewd composure rouse The Entity." After picking up a Survivor, Thrilling Tremors triggers its effects:
  • Blocks all Generators not currently being repaired by any Survivors for 16 seconds.
  • The Auras of Blocked Generators are highlighted to you in white.
Thrilling Tremors has a cool-down of 40/35/30 seconds. "The night assists me and it's endless here." — The Ghost Face
Turn Back the ClockRetrasa el reloj
"Resist as they might, time marches on, and your master plan comes closer to fruition." After hooking a Survivor, for 40/50/60 seconds, press the Active Ability button to make a target generator within 20 meters explode, lose -10 % progress, and start regressing. "Nothing will happen to you... Nothing that you don't deserve!" — Henry Creel
Scourge Hook: Pain ResonanceGancho flagelante: Dolor retumbante
Overwhelming pain reverberates outwards. At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
  • The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token. Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
  • Causes the Generator with the most progression to explode, damaging it.
    • Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
    • Causes the Damaged Generator to start regressing afterwards.
  • Causes all Survivors repairing the Damaged Generator to scream.
    • This does not trigger a Loud Noise Notification.
Scourge Hook: Pain Resonance is disabled for the remainder of the Trial once all Tokens are consumed. "The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
Scourge Hook: Monstrous ShrineGancho flagelante: Santuario mostruoso
"Your fervent care of the Hooks found in the Basement has aroused The Entity's interest." At the start of the Trial, the 4 Hooks located inside the Basement and an additional 4 Hooks located throughout the Trial Grounds are all changed into Scourge Hooks:
  • The Auras of Scourge Hooks are highlighted to you in white.
Whenever you are farther than 24 metres from a Survivor hooked onto a Scourge Hook, the following effect applies:
  • Accelerates their Sacrifice Process by 10/15/20 %.
"Then you will know that there is no escape. When hanging in the depths, you face the dark one."
Public matches · variant 2
Scourge Hook: Pain ResonanceGancho flagelante: Dolor retumbante
Overwhelming pain reverberates outwards. At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
  • The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token. Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
  • Causes the Generator with the most progression to explode, damaging it.
    • Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
    • Causes the Damaged Generator to start regressing afterwards.
  • Causes all Survivors repairing the Damaged Generator to scream.
    • This does not trigger a Loud Noise Notification.
Scourge Hook: Pain Resonance is disabled for the remainder of the Trial once all Tokens are consumed. "The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
Scourge Hook: Jagged CompassGancho flagelante: Brújula serrada
"Sometimes the compass points north. Other times it points somewhere else entirely." At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
  • The Auras of these Scourge Hooks are highlighted in white.
Whenever a Survivor is unhooked from a normal Hook, the following effect applies:
  • The Hook is converted into a Scourge Hook.
Whenever you hook a Survivor onto a Scourge Hook, the following effect applies:
  • The Aura of the Generator with the most progression is highlighted in yellow for 6/8/10 seconds.
"Drop anchor! I will chart us a new course." — Portia Maye
Scourge Hook: Gift of PainGancho flagelante: Obsequio doloroso
Identical to Scourge Hook: Weeping Wounds. "We will tear your soul apart." — Pinhead
LeverageInfluencia
"Kick your competitors when they're down. Never let them regain lost ground." Whenever a Survivor performs an Unhook action, they suffer from the following effect for 60 seconds:
  • Reduces their Healing speeds by 20/25/30 %.
"Good. Now we can move in for the kill." — Adriana Imai

The Dredge perks

The 3 perks The Dredge teaches, and that you can unlock for every other killer in the Bloodweb's Shrine of Secrets.

Darkness RevealedOscuridad expuuesta
"In your presence, places once thought to be safe are perhaps the most dangerous." Searching a Locker has the following effect:
  • The Auras of Survivors within 8 metres of any Locker are revealed to you for 6/7/8 seconds.
Darkness Revealed has a cool-down of 30 seconds. "Stay in the light, my children. In darkness, your fear will expose you." — Otto Stamper
DissolutionDisolución
"Everything turns to dust. It is as inescapable as the coming of the night." After 3 seconds of injuring a Survivor by any means, Dissolution activates for 12/16/20 seconds:
  • Instantly breaks the next Pallet that Survivor performs a Fast Vault across while inside your Terror Radius.
"The Garden shall be a place of perfect Joy; through Joy, nothing shall stand in our way." — Otto Stamper
Septic TouchToque séptico
"The Land of the Shadows subsumes all.
Healing only delays the inevitable."
Whenever a Survivor performs a Healing action while inside the Terror Radius, they suffer from the following effects:
  • Inflicts the Blindness and Exhausted Status Effects.
    • These effects linger for 20/25/30 seconds after the Healing action is interrupted by any means.
"Do not admit to fear, or pain, or doubt. These are the seeds from which darkness grows." — Otto Stamper

The Dredge add-ons

All 20 add-ons for The Dredge, sorted from rarest to most common. Add-ons change how the power works, so they are half of any build.

Ultra rare2

Iridescent Wooden PlankTabla de Madera Iridiscente
Once the journalist's blood stained the wooden boards of the stage, everything was set into motion for The Dredge's arrival.
  • Survivors suffer from the Exposed Status Effect for the last 12 seconds of Nightfall.
"She came here to poison your minds with fear! Do not let the fear in!" — Otto Stamper
Sacrificial KnifeCuchilla de Sacrificios
When a journalist attempted to warn the Ottomarians of Stamper's true task, he slit her throat as a warning to any dissenters.
  • Blocks all Vault locations within 16 metres of the Locker you emerge from during Nightfall for 5 seconds.
"There are imposters amongst you! They intend to destroy our perfect home with dark thoughts. Find them and bring them to me!" — Otto Stamper

Very rare4

Boat KeyLlave de Bote
Only one boat allowed people on and off the island, and the keys were hidden away to prevent deserters.
  • Increases your Teleportation speed during Daytime by +3 m/s.
  • Causes all active Locks on Lockers to break once the Exit Gates are powered by any means.
Field RecorderRegistro de Campo
Haddie documented all of her forays near Overlaps, to prove not only to the world but herself what she saw and felt.
  • Causes the Trial to start in Nightfall.
  • Causes Nightfall to activate automatically once the last Generator is completed.
  • Survivors suffer from the Exhausted Status Effect for 15 seconds after coming into contact with the Remnant.
Lavalier MicrophoneMicrófono de Solapa
She kept a lavalier mic nearby, allowing her to record her innermost feelings when under great stress.
  • The Auras of all Survivors are revealed to you for 3 seconds after consuming the last Power Token.
  • Causes all Lockers within 6 metres of Survivors to open and slam their doors when entering them through teleporation.
Tilling BladeCuchilla de Cultivo
The island was self-sufficient, and followers tilled the tough soil to grow crops during the warm season.
  • Survivors suffer from the Blindness, Haemorrhage, and Mangled Status Effects for 80 seconds after becoming injured during Nightfall.
"Like a predatory beast, it can smell and track blood."

Rare5

Broken DollMuñeca Rota
Followers brought their families to live in a utopia.
None of them were spared.
  • Increases the duration of Nightfall by +20 seconds.
Destroyed PillowAlmohada Destrozada
While not allowed to sleep, leaders amongst the Ottomarians tore sleeping supplies to shreds to prevent malthinkers from sneaking off to nap.
  • Reduces the Cool-down time of The Gloaming by -2.5 seconds during Nightfall.
Ottomarian WritingEscrituras Ottomarianas
The words of Otto Stamper were the only words available for his followers to read, decrying malthink and malspeak.
  • Reduces the Cool-down time of The Gloaming by -2 seconds during Daytime.
War HelmetCasco de Guerra
While investigating an Overlap in the Alps, she found an abandoned war bunker.
She took a helmet from it after the Overlap nearly took her.
  • Increases the duration of Killer Instinct by +1.5 seconds during Nightfall.
Worry StonePiedra de la Preocupación
While the Ottomarians were told to think only positive thoughts, some kept these stones in their pockets to rub when negative thoughts arose.
  • The Auras of Survivors locking a Locker are revealed to you for 6 seconds.

Uncommon5

Air FreshenerAromatizante
After her parents were found, this was in the bag of belongings the police returned.
Haddie does not know why she keeps it.
  • Increases the number of available Power Tokens to 4.
Burnt LettersCartas Quemadas
Some followers tried to write letters home.
Stamper ensured that nobody would have contact with the outside world.
  • Increases the Charges added to the Nightfall Meter for injuring Survivors by +25 %.
Fallen ShingleTeja Caída
After the Ottomarians were subsumed by The Dredge, the mansion fell into disrepair.
  • Increases the Charge rate of the Nightfall Meter while using Reign of Darkness by +15 % per second.
Haddie’s CalendarCalendario de Haddie
She planned to cross out each day until her parents took her to India, but when tragedy struck, she abandoned her calendar.
  • Reduces the Exiting time from locked Lockers by -0.4 seconds.
Malthinker’s SkullCalavera del Malpensante
Those who brought negativity to the commune would mysteriously disappear from time to time.
Their remains were never found... until The Dredge brought them up.
  • Increases the Charge rate of the Nightfall Meter while Survivors are injured by +25 % per second.

Common4

Caffeine TabletsPastillas de Cafeína
Stamper's followers were told not to sleep, or they would bring the wrath of Druanee upon them.
Towards the end, he brought in drugs from the mainland.
  • The Auras of locked Lockers are highlighted to you in yellow while charging The Gloaming or teleporting.
Follower’s CowlHábito de los Seguidores
They believed the cowls proved their enlightenment, but they merely kept them in darkness.
  • Returning to the Remnant triggers Killer Instinct during Daytime.
Mortar and PestleMortero y Mano de Mortero
Disconnected from the world and modern medicine, Stamper's followers originally had to make do with the flora local to the island.
  • You emerge from the Remnant facing your direction at the moment of Teleportation, rather than the one in which you had placed the Remnant.
Wooden PlankTabla de Madera
A wooden plank torn from the stage where Otto Stamper sacrificed a meddling journalist.
  • Increases the Charges added to the Nightfall Meter for hooking Survivors by +25 %.

Descriptions from deadbydaylight.wiki.gg, licensed CC BY-NC-SA 3.0.

Gameplay tips
At the start, teleport from locker to locker to find survivors and build Darkness far faster.
Always hook during the day: every hook gives 20 Darkness, so hooking at night costs you future nights.
Play during the night: injure and hook by day, and at night don't hook — leave the survivor down and teleport to another to slug and keep the pressure on (night reveals where they are).
Video