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The Executioner
K20 · portrait
Killer
Pyramid Head

The Executioner

The Executioner of Silent Hill, punishment incarnate, dragging his great blade to pass judgement on the guilty.

Builds

Builds updated on .

How to use these builds

Builds 1, 4 and 5 are for public matches: more relaxed games to have fun, practise and learn.

Build 2 is for tournaments: a general competitive recommendation. Check each tournament’s bans before using it.

Build 3 is for new players: it uses the killer’s own perks, perks from the five free killers or general perks, without needing every killer at prestige 3.

Perks in each build

These are the four perks shown in each screenshot. Select a variant to compare the loadouts. The screenshots do not specify a patch; balance changes may affect their effects.

Public matches
Corrupt InterventionIntervención corrupta
Your prayers invoke a dark power that meddles with the Survivors' chances of survival.
  • At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State. "It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
Hex: Hive MindMaleficio: mente colmena
"You found yourself connected to something dark and unknowable... and you embraced it." The first time you hook any Survivor, a random Dull Totem becomes a Hex Totem, provided that a Dull Totem remains in the Trial Grounds. Generators are highlighted; the intensity of the generator's Auras reveals their repair progress. As soon as a total of 4 generators have been completed in the Trial:
  • All remaining generators explode, lose 6/8/10 % progess, and start regressing.
  • The associated Hex Totem becomes dull, and this perk becomes disabled for the remainder of the trial.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial. "You... let us in. And now, you are going to have to let us stay" — Henry Creel
Hex: RuinMaleficio: Ruina
"A Hex that affects the Generator Repair progress of all Survivors." All Generators not currently being repaired experience the following effect:
  • Causes them to automatically regress at 100/125/150 % of the default Regression rate.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial. "A curse is upon you. It will cause your ruin."
Hex: UndyingMaleficio: Inmortal
"A Hex which maintains the vile powers that flow throughout the Trial." Whenever a Survivor is within 2/3/4 metres of a Dull Totem, Hex: Undying triggers its primary effect:
  • Their Aura is revealed to you for as long as they remain in that range.
Whenever a Hex Totem is cleansed, Hex: Undying triggers its secondary effect:
  • Transfers the cleansed Hex to the Hex Totem associated with Hex: Undying instead, replacing it.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial.
Tournaments
Corrupt InterventionIntervención corrupta
Your prayers invoke a dark power that meddles with the Survivors' chances of survival.
  • At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State. "It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
Scourge Hook: Pain ResonanceGancho flagelante: Dolor retumbante
Overwhelming pain reverberates outwards. At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
  • The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token. Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
  • Causes the Generator with the most progression to explode, damaging it.
    • Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
    • Causes the Damaged Generator to start regressing afterwards.
  • Causes all Survivors repairing the Damaged Generator to scream.
    • This does not trigger a Loud Noise Notification.
Scourge Hook: Pain Resonance is disabled for the remainder of the Trial once all Tokens are consumed. "The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
EruptionErupción
"The NE-α parasite provides you with the intelligence and awareness needed to set a trap." Performing the Damage Generator action on Generators highlights their Auras in yellow.
Whenever a Survivor enters the Dying State by any means, Eruption triggers the following effects on all highlighted Generators:
  • Causes them to explode, damaging them.
    • Instantly regresses them by -10 % of their total Progression.
    • Causes them to start regressing afterwards.
  • Causes all Survivors currently repairing them to suffer from the following effects:
    • Causes them to scream.
    • Their Auras are revealed to you for 8/10/12 seconds.
Eruption has a cool-down of 30 seconds after triggering its effects, which also resets the highlighted Auras. "It can use weapons?" — Jill Valentine
AgitationAgitación
"You get excited in anticipation of hooking your prey." While carrying a Survivor, Agitation activates:
  • Increases your Carrying speed by 6/12/18 %.
  • Increases your Terror Radius by +12 metres.
"At some point, the excitement of hooking one of us becomes more important than the desire to kill us."
New players
WhispersMurmullos
"You have a rudimentary understanding of The Entity's voice." Whenever any Survivor is within 48/40/32 metres of your location, Whispers triggers its effect:
  • Causes you to hear the sporadic whispers of The Entity, indicating a Survivor's presence.
"It is unclear as to the motivations of The Fog, but it is undeniable that it often takes the beast's side." — Unknown, Notebook
TinkererManitas
Whenever a Generator is repaired to 70 %, you benefit from the following effects:
  • Triggers a Loud Noise Notification for that Generator, revealing its location.
  • Grants the Undetectable Status Effect for the next 12/14/16 seconds.
Tinkerer can only trigger once per Generator per Trial. "The Hillbilly makes impressive tools out of scraps. Tools aimed at maiming us in creative ways." — Notebook
Brutal StrengthFuerza brutal
"Your great strength allows you to shred through your prey's defences." While performing the Break or Damage action on Breakable Walls, Pallets, or Generators, Brutal Strength triggers its effect:
  • Increases the Action speed by 10/15/20 %.
"It is more than muscles. A dark power motivates the beast."
DeadlockCandado
Identical to No Holds Barred. "Nobody escapes us." — Pinhead
Public matches · variant 1
Barbecue & ChiliBarbacoa y chile
A deep bond with The Entity unlocks potential in one's Aura-reading ability.
  • After hooking a Survivor, all Survivors who are at least 60/50/40 metres away from that Hook have their Aura revealed to you for 5 seconds.
"I just can't take no pleasure in killing. There's just some things you gotta do. Don't mean you have to like it." — Drayton Sawyer
Zanshin TacticsTácticas de Zanshin
"You are mentally alert and aware of key points on the battlefield and nearby enemies in retreat." Unlocks potential in your Aura-reading ability:
  • The Auras of Pallets and Windows are revealed to you within 32 metres.
Whenever a Survivor drops a Pallet, Zanshin Tactics triggers the following effect:
  • Their Aura is revealed to you for 3/4/5 seconds.
"Within your enemy's strength is weakness." — Renjiro's Doctrine 12:5
I'm All EarsSoy todo oídos
"You sharpen your keen senses in the dark Realm of The Entity." Whenever a Survivor performs a Rushed Vault action within 48 metres of your location, you benefit from the following effect:
  • The Aura of the Survivor is revealed to you for 8 seconds.
I'm All Ears has a cool-down of 60/45/30 seconds. "There is no need to worry. I've been preparing my whole life for this." — The Ghost Face
Scourge Hook: Floods of RageGancho flagelante: Oleada de ira
"You form a psychic connection with The Entity and alter the rules of the Trial." At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
  • The Auras of these Scourge Hooks are highlighted in white.
Each time a Survivor is unhooked from a Scourge Hook, the following effects apply:
  • The Auras of all other Survivors are revealed for 5/6/7 seconds.
Public matches · variant 2
Corrupt InterventionIntervención corrupta
Your prayers invoke a dark power that meddles with the Survivors' chances of survival.
  • At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State. "It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
Lay WasteDevastación
Damaging a Generator makes it regress +2 % faster for each Charge it has. This perk has a cool-down of 55/50/45 seconds after damaging a Generator. "They built hypercomputers and skyscrapers and quantum networks, but all of those things trembled and fell under the power of Judgment’s light." — (Witness to Koenrad, ch. 8)
Nowhere to HideSin escondite
"The machinations of the weak and craven draw your ire.
Your anger forces Survivors to reveal themselves."
Performing the Damage Generator action on a Generator triggers Nowhere to Hide:
  • The Auras of all Survivors within 24 metres of the Generator's location are revealed to you for 3/4/5 seconds.
"Out with you, cowards! Show yourselves!" — Tarhos Kovács
EruptionErupción
"The NE-α parasite provides you with the intelligence and awareness needed to set a trap." Performing the Damage Generator action on Generators highlights their Auras in yellow.
Whenever a Survivor enters the Dying State by any means, Eruption triggers the following effects on all highlighted Generators:
  • Causes them to explode, damaging them.
    • Instantly regresses them by -10 % of their total Progression.
    • Causes them to start regressing afterwards.
  • Causes all Survivors currently repairing them to suffer from the following effects:
    • Causes them to scream.
    • Their Auras are revealed to you for 8/10/12 seconds.
Eruption has a cool-down of 30 seconds after triggering its effects, which also resets the highlighted Auras. "It can use weapons?" — Jill Valentine

The Executioner perks

The 3 perks The Executioner teaches, and that you can unlock for every other killer in the Bloodweb's Shrine of Secrets.

DeathboundVínculo mortal
"Those whose lives are intertwined in darkness are destined to suffer together." Whenever a Survivor finishes healing another Survivor for the equivalent of 1 Health State, Deathbound activates:
  • Causes the Healer to scream and reveal their location.
  • Causes the Healer to suffer from the Oblivious Status Effect whenever they are farther than 12/8/4 metres from the other Survivor.
  • The Healer sees the Aura of the Healed Survivor while Deathbound is active.
Deathbound deactivates after the Healer loses a Health State.
Forced PenanceImposición de penmitencia
"Those who stand in the way of duty will suffer harsh judgement." Whenever a Survivor triggers a Protection Hit, they suffer from the following effect:
  • Inflicts the Broken Status Effect for 60/70/80 seconds.
Trail of TormentRastro de tormento
"You guide your victims along a path of pain and punishment." Performing the Damage Generator action on a Generator activates Trail of Torment:
  • Grants the Undetectable Status Effect.
  • The Aura of the Damaged Generator is revealed to all Survivors and highlighted in yellow.
Trail of Torment deactivates after the Damaged Generator stops regressing by any means and has a cool-down of 60/45/30 seconds between activations.

The Executioner add-ons

All 20 add-ons for The Executioner, sorted from rarest to most common. Add-ons change how the power works, so they are half of any build.

Ultra rare2

Iridescent Seal of MetatronSello Iridiscente de Metatron
"A talisman with an odd design inscribed on it.
The Entity's influence seems to have altered it."
Modifies Punishment of the Damned with the following effects:
  • Reduces its base range by -50 %.
  • Increases its range progressively while drawing Torment Trials, up to a maximum +200 %.
    • This effect resets after hitting a Survivor with Punishment of the Damned.
"This magic square, with strong protective and dispelling properties, is called the 'Virun VII Crest' or the 'Seal of Metatron'."
Obsidian GobletCáliz de Obsidiana
"An ancient looking goblet carved from pure obsidian." Modifies Punishment of the Damned with the following effects:
  • Grants the ability to destroy Breakable Walls and Pallets upon contact.
  • Increases its cool-down by +20 %.
"Forgive me for waking you. But without you, I just can't go on." — James Sunderland

Very rare4

Crimson Ceremony BookLibro Carmesí de Ceremonias
"A book about an ancient god. Author unknown." Successful Punishment of the Damned attacks trigger the following effect:
  • Causes hit Survivors to suffer from the Haemorrhage and Mangled Status Effects for 80 seconds.
"Speak! I am the Crimson One! The lies and the mist are not they, but I!"
Lost Memories BookLibro de Memorias Perdidas
"A book about the history and legends of Silent Hill and the surrounding area." Successful Punishment of the Damned attacks trigger the following effect:
  • Causes hit Survivors to suffer from the Oblivious Status Effect for 80 seconds.
"They called this place 'The Place of the Silent Spirits'."
Rust-colored EggHuevo Color Rojizo
"An old-looking egg, coloured reddish orange, about the size of a quail's egg." Successful Punishment of the Damned attacks trigger the following effect:
  • Recharges Rites of Judgement by +30 %.
"James... you made me happy." — Mary
Scarlet EggHuevo Escarlata
"A fresh egg, strikingly red in colour, about the size of a quail's egg." Modifies Rites of Judgement with the following effects:
  • While running, Survivors afflicted by Torment create their own Torment Trails trailing after them.
    • These Torment Trails last for 5 seconds.
  • Removes the ability to read the Auras of Torment Trails.
"I've never been so scared in my whole life! You couldn't care less about me... could you?" — Maria

Rare5

Burning Man PaintingPintura de Hombre en Llamas
"A diagram of the Lakeview Hotel.
Red flames are painted over this place of guilt."
Missed Punishment of the Damned attacks trigger the following effect:
  • The Auras of all Survivors within 3 metres of your current location are revealed to you for 6 seconds.
Mannequin FootPie de Maniquí
"The smooth grey foot of a mannequin, brutally torn from its leg." Modifies Torment Trails with the following effect:
  • Causes Survivors to suffer from the Exhausted Status Effect for 10 seconds upon contact.
Misty Day, Remains of JudgmentDía Neblinoso, los Restos del Juicio
"A painting of an imposing figure wearing a steel pyramid atop his head.
Victims are caged in the background."
Successful Punishment of the Damned attacks trigger the following effect:
  • Causes the Auras of hit Survivors to be revealed to you for 8 seconds.
Tablet of the OppressorTabla del Opresor
"A metal tablet engraved with Aztec figures." While using Rites of Judgement, the following effect applies:
  • Grants the Undetectable Status Effect.
Valtiel Sect PhotographFotografía de la Secta de Valtiel
"A photograph of two figures in red hoods.
Entitled Crimson and White Banquet for the Gods."
For each Survivor afflicted by Torment, you benefit from the following effect:
  • Reduces your Terror Radius by a stack-able -2 metres, up to a maximum of -8 metres.

Uncommon5

Cinderella Music BoxCaja de Música de Cenicienta
"A music box with a figure from the fairy tale Cinderella, found inside a suitcase adorned with stickers from multiple destinations." Modifies Punishment of the Damned with the following effect:
  • Reduces its Cool-down time by -10 %.
Forgotten VideotapeCinta de Video Olvidada
"A videotape of two lovers vacationing in Silent Hill.
Despite its sentimental value, it was left behind in the Lakeview Hotel."
Modifies Punishment of the Damned with the following effect:
  • Increases its Travel speed by +10 %.
Leopard-Print FabricTela con Estampado de Leopardo
"A shred of pink, leopard-print fabric.
It is difficult to tell what it was used for."
While using Rites of Judgement, you benefit from the following effect:
  • Reduces the duration of stuns by -15 %.
"It doesn't matter who I am. I'm here for you, James." — Maria
SpearheadPunta de Lanza
"The sharp, rusted tip of a spear.
It is flaked with blood from its last victim."
Survivors rescuing others from a Cage of Atonement suffer from the following effect:
  • Their Aura is revealed to you for 8 seconds.
Wax DollMuñeca de Cera
"A doll carved from wax, handcrafted by a prisoner who would soon face their judgement." Modifies Punishment of the Damned with the following effect:
  • Increases its range by +5 %.

Common4

Black StrapCorrea Negra
"A nylon strap that was used to restrain a victim to a metal frame.
The colour makes it difficult to see the blood-soaked into it."
Modifies Punishement of the Damned with the following effects:
  • Increases its width by +25 %.
  • Reduces its range by -25 %.
Copper RingAnillo de Cobre
"Found in the basement of Brookhaven Hospital.
It is engraved with a picture of a spider."
Modifies Rites of Judgement with the following effect:
  • Increases its maximum duration by +5 seconds.
"I was locked up inside the basement's basement. It was so small and dark, and I was so afraid. I dropped my precious ring. But I'll never ever go back there."
Dead ButterflyMariposa Muerta
"A butterfly found on a bed at Wood Side Apartments.
It is frail and nearly falls apart when touched."
Modifies Rites of Judgement with the following effect:
  • Increases its Recharge rate by +10 %.
Lead RingAnillo de Plomo
"Found in a refrigerator.
It is engraved with a disgusting, bloated face."
Modifies Punishment of the Damned with the following effects:
  • Increases its range by +25 %.
  • Reduces its width by -25 %.

Descriptions from deadbydaylight.wiki.gg, licensed CC BY-NC-SA 3.0.

Gameplay tips
Every time you pass a pallet, door or window, drag your blade to lay Torment trails (it costs you no time); they'll step in them later and you can send them to a Cage.
Threaten with M2 at chokepoints, windows and tight spots: they can't dodge the power there, it's a guaranteed hit.
At filler pallets, drag the blade and loop with the survivor; as they go to cut the corner, look slightly inward and release the power.
Video