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The Good Guy
K34 · portrait
Killer
Charles Lee Ray

The Good Guy

The soul of the killer Charles Lee Ray, trapped by voodoo inside a toy doll: small, fast and lethal.

Builds

Builds updated on .

How to use these builds

Builds 1, 4 and 5 are for public matches: more relaxed games to have fun, practise and learn.

Build 2 is for tournaments: a general competitive recommendation. Check each tournament’s bans before using it.

Build 3 is for new players: it uses the killer’s own perks, perks from the five free killers or general perks, without needing every killer at prestige 3.

Perks in each build

These are the four perks shown in each screenshot. Select a variant to compare the loadouts. The screenshots do not specify a patch; balance changes may affect their effects.

Public matches
Fire UpEnfurecimiento
The increased pressure of losing your preys fills you with anger and gives you unsuspected motivation. For each completed Generator, Fire Up gains +1 Token, up to a maximum of 5 Tokens:
  • Increases the Action speeds for the following interactions by a stack-able 4/5/6 % per Token, up to a maximum of 20/25/30 %:
    • Picking up and dropping Survivors.
    • Breaking Breakable Walls and dropped Pallets.
    • Damaging Generators.
    • Vaulting Windows.
"Now why don't you just fucking die?" — Freddy Krueger
Scourge Hook: Pain ResonanceGancho flagelante: Dolor retumbante
Overwhelming pain reverberates outwards. At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
  • The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token. Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
  • Causes the Generator with the most progression to explode, damaging it.
    • Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
    • Causes the Damaged Generator to start regressing afterwards.
  • Causes all Survivors repairing the Damaged Generator to scream.
    • This does not trigger a Loud Noise Notification.
Scourge Hook: Pain Resonance is disabled for the remainder of the Trial once all Tokens are consumed. "The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
UndoneIncompleto
"Hope is the delusion that keeps its victims alive." For every Repair or Healing Skill Check failed by a Survivor, Undone gains +3 Tokens, up to a maximum of 18/24/30 Tokens.
Performing the Damage Generator action on a Generator consumes all accumulated Tokens and applies the following effects:
  • Instantly regresses the Damaged Generator by a stack-able -1 % of its total Progression per Token, up to a maximum of 18/24/30 %.
  • Blocks the Damaged Generator for 1 second per Token, up to a maximum of 18/24/30 seconds.
  • Causes the Damaged Generator to start regressing once it becomes unblocked.
Undone has a cool-down of 60 seconds. "Erratic behavior in machinery could be related to [REDACTED], further testing required." — OSS Report, 12/02/1943
Turn Back the ClockRetrasa el reloj
"Resist as they might, time marches on, and your master plan comes closer to fruition." After hooking a Survivor, for 40/50/60 seconds, press the Active Ability button to make a target generator within 20 meters explode, lose -10 % progress, and start regressing. "Nothing will happen to you... Nothing that you don't deserve!" — Henry Creel
Tournaments
Corrupt InterventionIntervención corrupta
Your prayers invoke a dark power that meddles with the Survivors' chances of survival.
  • At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State. "It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
Scourge Hook: Pain ResonanceGancho flagelante: Dolor retumbante
Overwhelming pain reverberates outwards. At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
  • The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token. Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
  • Causes the Generator with the most progression to explode, damaging it.
    • Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
    • Causes the Damaged Generator to start regressing afterwards.
  • Causes all Survivors repairing the Damaged Generator to scream.
    • This does not trigger a Loud Noise Notification.
Scourge Hook: Pain Resonance is disabled for the remainder of the Trial once all Tokens are consumed. "The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
Pop Goes the WeaselPim pam pum
"A deep bond with The Entity unlocks great strength." After hooking a Survivor, Pop Goes the Weasel activates for 35/40/45 seconds.
While active, manually damaging a Generator triggers the following effect:
  • Increases the regression amount by +15 % resulting in 20 % regression.
Pop Goes the Weasel deactivates after use or once its timer elapses.
Turn Back the ClockRetrasa el reloj
"Resist as they might, time marches on, and your master plan comes closer to fruition." After hooking a Survivor, for 40/50/60 seconds, press the Active Ability button to make a target generator within 20 meters explode, lose -10 % progress, and start regressing. "Nothing will happen to you... Nothing that you don't deserve!" — Henry Creel
New players
Batteries IncludedPilas incluídas
"Being somewhere between man and machine has its upsides." While within 16 metres of a completed Generator, you benefit from the following effect:
  • Grants a +5 % Haste Status Effect.
    • This effect lingers for 1/3/5 second(s).
"Surprise! Did you miss me, Andy?" — Chucky
Scourge Hook: Monstrous ShrineGancho flagelante: Santuario mostruoso
"Your fervent care of the Hooks found in the Basement has aroused The Entity's interest." At the start of the Trial, the 4 Hooks located inside the Basement and an additional 4 Hooks located throughout the Trial Grounds are all changed into Scourge Hooks:
  • The Auras of Scourge Hooks are highlighted to you in white.
Whenever you are farther than 24 metres from a Survivor hooked onto a Scourge Hook, the following effect applies:
  • Accelerates their Sacrifice Process by 10/15/20 %.
"Then you will know that there is no escape. When hanging in the depths, you face the dark one."
DeadlockCandado
Identical to No Holds Barred. "Nobody escapes us." — Pinhead
WhispersMurmullos
"You have a rudimentary understanding of The Entity's voice." Whenever any Survivor is within 48/40/32 metres of your location, Whispers triggers its effect:
  • Causes you to hear the sporadic whispers of The Entity, indicating a Survivor's presence.
"It is unclear as to the motivations of The Fog, but it is undeniable that it often takes the beast's side." — Unknown, Notebook
Public matches · variant 1
BamboozleDesconcierto
You benefit from the following permanent effect:
  • Increases your Vaulting speed by 5/10/15 %.
Whenever you vault a Window, Bamboozle calls upon The Entity for the following effect:
  • Blocks it to all Survivors for 8/12/16 seconds.
    • Vaulting it again within that time resets the timer.
    • Vaulting a different one transfers the effect to it instead.
Bamboozle does not extend its effects to vaulting a dropped Pallet.
Superior AnatomyAnatomía superior
"Decades of research have culminated in you: something faster, stronger, and more dangerous than any human." Whenever a Survivor performs a Rush Vault action within 12 metres of your location, Superior Anatomy activates:
  • Increases your Vaulting speed by 30/35/40 %.
Superior Anatomy deactivates after vaulting.
Superior Anatomy has a cool-down of 25 seconds.
UnboundSeparación
"Pain lingers in the air, an alluring aroma that excites the impulses." When a Survivor becomes injured by any means, Unbound activates for 24/27/30 seconds:
  • Vaulting a Window while Unbound is active grants a +7 % Haste Status Effect for 10 seconds.
    • This effect cannot stack with itself.
"I heard it. Running. It was getting closer!" — Anonymous Testimony, 09/09/1979
Fire UpEnfurecimiento
The increased pressure of losing your preys fills you with anger and gives you unsuspected motivation. For each completed Generator, Fire Up gains +1 Token, up to a maximum of 5 Tokens:
  • Increases the Action speeds for the following interactions by a stack-able 4/5/6 % per Token, up to a maximum of 20/25/30 %:
    • Picking up and dropping Survivors.
    • Breaking Breakable Walls and dropped Pallets.
    • Damaging Generators.
    • Vaulting Windows.
"Now why don't you just fucking die?" — Freddy Krueger
Public matches · variant 2
Hex: RuinMaleficio: Ruina
"A Hex that affects the Generator Repair progress of all Survivors." All Generators not currently being repaired experience the following effect:
  • Causes them to automatically regress at 100/125/150 % of the default Regression rate.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial. "A curse is upon you. It will cause your ruin."
Hex: UndyingMaleficio: Inmortal
"A Hex which maintains the vile powers that flow throughout the Trial." Whenever a Survivor is within 2/3/4 metres of a Dull Totem, Hex: Undying triggers its primary effect:
  • Their Aura is revealed to you for as long as they remain in that range.
Whenever a Hex Totem is cleansed, Hex: Undying triggers its secondary effect:
  • Transfers the cleansed Hex to the Hex Totem associated with Hex: Undying instead, replacing it.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial.
Hex: Hive MindMaleficio: mente colmena
"You found yourself connected to something dark and unknowable... and you embraced it." The first time you hook any Survivor, a random Dull Totem becomes a Hex Totem, provided that a Dull Totem remains in the Trial Grounds. Generators are highlighted; the intensity of the generator's Auras reveals their repair progress. As soon as a total of 4 generators have been completed in the Trial:
  • All remaining generators explode, lose 6/8/10 % progess, and start regressing.
  • The associated Hex Totem becomes dull, and this perk becomes disabled for the remainder of the trial.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial. "You... let us in. And now, you are going to have to let us stay" — Henry Creel
LeverageInfluencia
"Kick your competitors when they're down. Never let them regain lost ground." Whenever a Survivor performs an Unhook action, they suffer from the following effect for 60 seconds:
  • Reduces their Healing speeds by 20/25/30 %.
"Good. Now we can move in for the kill." — Adriana Imai

The Good Guy perks

The 3 perks The Good Guy teaches, and that you can unlock for every other killer in the Bloodweb's Shrine of Secrets.

Batteries IncludedPilas incluídas
"Being somewhere between man and machine has its upsides." While within 16 metres of a completed Generator, you benefit from the following effect:
  • Grants a +5 % Haste Status Effect.
    • This effect lingers for 1/3/5 second(s).
"Surprise! Did you miss me, Andy?" — Chucky
Friends ‘Til the EndAmigos hasta el final
"You will kill anyone who gets between you and your target." When you hook any Survivors that is not the Obsession, the following effects apply to the Obsession:
  • Their Aura is revealed for 6/8/10 seconds.
  • They suffer from the Exposed Status Effect for 20 seconds.
When you hook the Obsession, the following effects apply to a random Survivor:
  • Causes the Survivor to scream and reveal their location to the Killer.
  • They become the new Obsession.
You can only be obsessed with one Survivor at a time. "I got some fresh meat lined up, and I'm not gonna let you spoil it, not this time!" — Chucky
Hex: Two Can PlayMaleficio: dos pueden jugar
"A Hex that teaches those who mess with you a lesson." Anytime you are stunned or blinded by any Survivor a total of 4/3/2 times, and if there is not yet a Hex Totem already associated with Hex: Two Can Play and there is at least one Dull Totem remaining in the Trial Grounds, Hex: Two Can Play activates on a random Totem:
  • Blinds all Survivors who stun or blind you for 1.5 seconds.
    • This does not affect carried Survivors.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial. "From now on, no more Mr Good Guy." — Chucky

The Good Guy add-ons

All 20 add-ons for The Good Guy, sorted from rarest to most common. Add-ons change how the power works, so they are half of any build.

Ultra rare2

Hard HatCasco
Keeps the dome intact while performing high-impact activities
  • Instantly breaksPallets, when performing a Scamper under them.
"A true classic never goes out of style." — Chucky
Iridescent AmuletAmuleto Iridiscente
A pendant of great power, recreated within the Realm.
  • Extends the duration of Hidey-Ho Mode by +50 %.
  • Basic Attacks immediately end Hidey-Ho Mode.
"If I don't get out of this body soon, I'm screwed." — Chucky

Very rare4

Mirror ShardsTrozos de Espejo
A bunch of shattered mirror pieces that reflect light and shadow, further disorienting the already disoriented.
  • Grants the ability to see the Illusory Footfalls around Survivors.
Pile of NailsPila de Clavos
It is a lot easier to stay hidden when your target is worried about a pile of nails flying at their head.
  • Grants the Undetectable Status Effect for 3 seconds after manually ending Hidey-Ho Mode.
Plastic BagBolsa de Plástico
Nothing tires out a kill like a lack of oxygen.
  • Survivors walking through an Illusory Footfall suffer from the Exhausted Status Effect for 15 seconds.
Straight RazorNavaja Recta
For when a close shave needs to be really, really close.
  • Survivors hit with successful Slice & Dice Attacks suffer from the Haemorrhage and Mangled Status Effects for 80 seconds.

Rare5

Portable TVTelevisor Portátil
Small enough for any room.
Just keep it out of the bath.
  • Extends the duration of Slice & Dice to 170 % of its default duration once the Exit Gates have been powered.
Rat PoisonVeneno para Ratas
The secret ingredient in a killer chilli. While performing a Slice & Dice attack, benefit from the following effect:
  • The Auras of all Survivors within 6 metres of your location are revealed to you for 2.5 seconds.
Running ShoesZapatillas
The latest in high-performance killer doll athletic technology.
  • Performing a Scamper grants a +2 % Haste Status Effect for 5 seconds.
Silk PillowAlmohada de Seda
For when you want to smother your target with silky-smooth softness.
  • Permanently reduces your Terror Radius by -6 metres.
  • Increases the Charge time of Slice & Dice to 150 % of its default duration.
YardstickVara de Medir
Good for measuring distance.
Even better for laying down a beating.
  • Performing a Scamper reveals the Auras of all Survivors within 16 metres of you for 3 seconds.

Uncommon5

Automatic ScrewdriverDestornillador Automático
A good way to make mechanical adjustments on the fly.
  • Reduces the Cool-down duration of Hidey-Ho Mode by -8 % after missing a Slice & Dice Attack.
Electric Carving KnifeCuchillo de Tallado Eléctrico
The annoying buzzing sound means it is ready to carve some flesh.
  • Reduces the Cool-down duration of missed Slice & Dice Attacks to 95 % of their default duration.
Hair Spray & CandleLaca y Vela
An aerosolised inferno that will ensure a bad hair day is the least of your worries.
  • Reduces the Power-Gauge penalty of Basic Attacks when in Hidey-Ho Mode by -20 %.
Jump RopeCuerda
Good for a bit of exercise, or for tying up your target.
Increases duration of Slice & Dice by 8%.
Power DrillTaladro Eléctrico
Comes with a dozen convenient drill tips.
They all make a big mess when applied to people.
  • Reduces the Cool-down duration of Hidey-Ho Mode by -10 % after successful Slice & Dice Attacks.

Common4

Doll EyesOjos de Muñeco
One of the advantages of possessing a mass-produced doll is easy access to replacement parts.
  • When in Hidey-Ho Mode, the Auras of all Windows and downed Pallets are revealed to you within 20 metres.
Good Guy BoxCaja de Muñeco Good Guys
Someone kept this box around in case they needed to bring Chucky back to the store.
  • Reduces the Cool-down duration of successful Slice & Dice Attacks to 93 % of their default duration.
Strobing LightLuz Parpadeante
With the right training, it can be used to make people more suggestible.
  • Reduces your Terror Radius by -8 metres, when Hidey-Ho Mode is on cool-down.
Tiny ScalpelBisturí Pequeño
Sometimes, a precision cut can lead to a beautiful bleed.
  • When in Hidey-Ho Mode, Pools of Blood appear to you in bright red.

Descriptions from the game itself and from deadbydaylight.wiki.gg, licensed CC BY-NC-SA 3.0.

Gameplay tips
Stay Undetectable at all times, especially early: if you find someone it's a free hit, and if not, use the dash to travel the map.
Learn where to start the dash: Chucky can't turn more than 90°, so at structures where they can pull a 180° you'll waste the power.
Use third person (he's the only killer with it): hide, watch what the survivor is doing, and only then use the power to hit.
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