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The Huntress
K08 · portrait
Killer
Anna

The Huntress

Raised in the frozen forests of Russia, she hums lullabies as she throws her hatchets, abducting so she is never alone again.

Builds

Builds updated on .

How to use these builds

Builds 1, 4 and 5 are for public matches: more relaxed games to have fun, practise and learn.

Build 2 is for tournaments: a general competitive recommendation. Check each tournament’s bans before using it.

Build 3 is for new players: it uses the killer’s own perks, perks from the five free killers or general perks, without needing every killer at prestige 3.

Perks in each build

These are the four perks shown in each screenshot. Select a variant to compare the loadouts. The screenshots do not specify a patch; balance changes may affect their effects.

Public matches
Scourge Hook: Pain ResonanceGancho flagelante: Dolor retumbante
Overwhelming pain reverberates outwards. At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
  • The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token. Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
  • Causes the Generator with the most progression to explode, damaging it.
    • Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
    • Causes the Damaged Generator to start regressing afterwards.
  • Causes all Survivors repairing the Damaged Generator to scream.
    • This does not trigger a Loud Noise Notification.
Scourge Hook: Pain Resonance is disabled for the remainder of the Trial once all Tokens are consumed. "The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
Lay WasteDevastación
Damaging a Generator makes it regress +2 % faster for each Charge it has. This perk has a cool-down of 55/50/45 seconds after damaging a Generator. "They built hypercomputers and skyscrapers and quantum networks, but all of those things trembled and fell under the power of Judgment’s light." — (Witness to Koenrad, ch. 8)
UndoneIncompleto
"Hope is the delusion that keeps its victims alive." For every Repair or Healing Skill Check failed by a Survivor, Undone gains +3 Tokens, up to a maximum of 18/24/30 Tokens.
Performing the Damage Generator action on a Generator consumes all accumulated Tokens and applies the following effects:
  • Instantly regresses the Damaged Generator by a stack-able -1 % of its total Progression per Token, up to a maximum of 18/24/30 %.
  • Blocks the Damaged Generator for 1 second per Token, up to a maximum of 18/24/30 seconds.
  • Causes the Damaged Generator to start regressing once it becomes unblocked.
Undone has a cool-down of 60 seconds. "Erratic behavior in machinery could be related to [REDACTED], further testing required." — OSS Report, 12/02/1943
Turn Back the ClockRetrasa el reloj
"Resist as they might, time marches on, and your master plan comes closer to fruition." After hooking a Survivor, for 40/50/60 seconds, press the Active Ability button to make a target generator within 20 meters explode, lose -10 % progress, and start regressing. "Nothing will happen to you... Nothing that you don't deserve!" — Henry Creel
Tournaments
Corrupt InterventionIntervención corrupta
Your prayers invoke a dark power that meddles with the Survivors' chances of survival.
  • At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State. "It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
AgitationAgitación
"You get excited in anticipation of hooking your prey." While carrying a Survivor, Agitation activates:
  • Increases your Carrying speed by 6/12/18 %.
  • Increases your Terror Radius by +12 metres.
"At some point, the excitement of hooking one of us becomes more important than the desire to kill us."
Scourge Hook: Pain ResonanceGancho flagelante: Dolor retumbante
Overwhelming pain reverberates outwards. At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
  • The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token. Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
  • Causes the Generator with the most progression to explode, damaging it.
    • Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
    • Causes the Damaged Generator to start regressing afterwards.
  • Causes all Survivors repairing the Damaged Generator to scream.
    • This does not trigger a Loud Noise Notification.
Scourge Hook: Pain Resonance is disabled for the remainder of the Trial once all Tokens are consumed. "The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
Turn Back the ClockRetrasa el reloj
"Resist as they might, time marches on, and your master plan comes closer to fruition." After hooking a Survivor, for 40/50/60 seconds, press the Active Ability button to make a target generator within 20 meters explode, lose -10 % progress, and start regressing. "Nothing will happen to you... Nothing that you don't deserve!" — Henry Creel
New players
Bitter MurmurMurmullos amargos
Unlocks potential in your Aura-reading ability.
Whenever a Generator is completed, Bitter Murmur triggers its primary effect:
  • The Auras of any Survivors within 16 metres of that Generator are revealed to you for 5 seconds.
Once the last Generator is completed, Bitter Murmur triggers its secondary effect:
  • The Auras of all Survivors are revealed to you for 5/7/10 seconds.
DeerstalkerAzechador de cíervos
Unlocks potential in your Aura-reading ability.
Whenever a Survivor reads your Aura, Deerstalker activates for the same duration as their Aura-reading action:
  • The Aura of that Survivor is revealed to you.
Furthermore, the following effect triggers automatically every 40/35/30 seconds:
  • Your Aura is revealed for 3 seconds to the Survivor with currently the lowest cumulative Chase time.
Brutal StrengthFuerza brutal
"Your great strength allows you to shred through your prey's defences." While performing the Break or Damage action on Breakable Walls, Pallets, or Generators, Brutal Strength triggers its effect:
  • Increases the Action speed by 10/15/20 %.
"It is more than muscles. A dark power motivates the beast."
PredatorDepredador
"Your acute tracking ability allows you to find lost prey more easily." Whenever you lose a Survivor in a Chase, Predator triggers its effect:
  • Their Aura is revealed to you for 4 seconds.
Predator has a cool-down of 60/50/40 seconds. "Never stop moving and hope you're always two steps ahead of the beast." — Unknown, Notebook
Public matches · variant 1
Scourge Hook: Floods of RageGancho flagelante: Oleada de ira
"You form a psychic connection with The Entity and alter the rules of the Trial." At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
  • The Auras of these Scourge Hooks are highlighted in white.
Each time a Survivor is unhooked from a Scourge Hook, the following effects apply:
  • The Auras of all other Survivors are revealed for 5/6/7 seconds.
Scourge Hook: Pain ResonanceGancho flagelante: Dolor retumbante
Overwhelming pain reverberates outwards. At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
  • The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token. Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
  • Causes the Generator with the most progression to explode, damaging it.
    • Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
    • Causes the Damaged Generator to start regressing afterwards.
  • Causes all Survivors repairing the Damaged Generator to scream.
    • This does not trigger a Loud Noise Notification.
Scourge Hook: Pain Resonance is disabled for the remainder of the Trial once all Tokens are consumed. "The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
Barbecue & ChiliBarbacoa y chile
A deep bond with The Entity unlocks potential in one's Aura-reading ability.
  • After hooking a Survivor, all Survivors who are at least 60/50/40 metres away from that Hook have their Aura revealed to you for 5 seconds.
"I just can't take no pleasure in killing. There's just some things you gotta do. Don't mean you have to like it." — Drayton Sawyer
Lethal PursuerAcecho letál
"You have been designed to track down and eliminate targets." At the start of the Trial, the Auras of all Survivors are revealed to you for 7/8/9 seconds.
  • Extends the duration of all instances of a Survivor Aura being revealed to you by +2 seconds.
Lethal Pursuer benefits from its own effect. "...it knows what it wants and won't stop till it gets it." — Carlos Oliveira
Public matches · variant 2
Iron MaidenDoncella de hierro
While interacting with an empty Locker, Iron Maiden applies its primary effect:
  • Increases your Search speed by 30/40/50 %.
Whenever a Survivor exits a Locker, Iron Maiden triggers its secondary effects:
  • Causes them to scream and trigger a Loud Noise Notification at their current location.
    • This effect lingers for 4 seconds.
  • Causes them to suffer from the Exposed Status Effect for 30 seconds.
"This is no place for cowards." — The Legion
WhispersMurmullos
"You have a rudimentary understanding of The Entity's voice." Whenever any Survivor is within 48/40/32 metres of your location, Whispers triggers its effect:
  • Causes you to hear the sporadic whispers of The Entity, indicating a Survivor's presence.
"It is unclear as to the motivations of The Fog, but it is undeniable that it often takes the beast's side." — Unknown, Notebook
BamboozleDesconcierto
You benefit from the following permanent effect:
  • Increases your Vaulting speed by 5/10/15 %.
Whenever you vault a Window, Bamboozle calls upon The Entity for the following effect:
  • Blocks it to all Survivors for 8/12/16 seconds.
    • Vaulting it again within that time resets the timer.
    • Vaulting a different one transfers the effect to it instead.
Bamboozle does not extend its effects to vaulting a dropped Pallet.
Scourge Hook: Pain ResonanceGancho flagelante: Dolor retumbante
Overwhelming pain reverberates outwards. At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
  • The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token. Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
  • Causes the Generator with the most progression to explode, damaging it.
    • Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
    • Causes the Damaged Generator to start regressing afterwards.
  • Causes all Survivors repairing the Damaged Generator to scream.
    • This does not trigger a Loud Noise Notification.
Scourge Hook: Pain Resonance is disabled for the remainder of the Trial once all Tokens are consumed. "The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora

The Huntress perks

The 3 perks The Huntress teaches, and that you can unlock for every other killer in the Bloodweb's Shrine of Secrets.

Beast of PreyBestia de Presa
"Your lust for a kill is so intense that your connection withThe Entity is momentarily lost, making you totally unpredictable." Whenever you trigger the Bloodlust Status Effect, Beast of Prey activates for 30/35/40 seconds:
  • Grants the Undetectable Status Effect.
"Where did she go?"
Hex: Huntress LullabyMaleficio: Nana de cazadora
"A Hex rooting its power in despair.
Your hunt is an irresistible song of dread which muddles your prey's attention."
Survivors performing Healing or Repairing actions suffer from the following effect:
  • Increases the Progression penalty for Failed Skill Checks by 2/4/6 %.
Each time a Survivor is hooked, Hex: Huntress Lullaby grows in power and gains +1 Token, up to a maximum of 5 Tokens.
Survivors performing Healing or Repairing actions suffer from the following additional effect:
  • Reduces the time between the audio cue announcing an imminent Skill Check and it appearing, depending on the number of accumulated Tokens:
    • 1 Token: -14 %
    • 2 Tokens: -28 %
    • 3 Tokens: -42 %
    • 4 Tokens: -56 %
    • 5 Tokens: Suppresses the audio cue altogether.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial. "That song, it drives me crazy!"
Territorial ImperativeInstinto territorial
Unlocks potential in your Aura-reading ability.
Whenever a Survivor enters the Basement while you are farther than 24 metres from its entrance, Territorial Imperative activates:
  • The Aura of that Survivor is revealed to you for 4/5/6 seconds.
Territorial Imperative has a cool-down of 45 seconds. "We're not safe anywhere..."

The Huntress add-ons

All 20 add-ons for The Huntress, sorted from rarest to most common. Add-ons change how the power works, so they are half of any build.

Ultra rare2

Iridescent HeadCabezal Iridiscente
A glass-like Hatchet head moulded from The Fog itself.
The blade is warm and reverberating with The Entity's power.
  • Survivors hit by Hatchets are automatically put into the Dying State.
  • Reduces the number of carried Hatchets to 1.
"The iridescent glass cuts through flesh and soul."
Soldier's PutteePolaina del Soldado
A wrap taken from a dead soldier.
It provides protection and support to the ankle and lower leg.
  • Increases the Movement speed of The Huntress to 4.6 m/s while out of Hatchets.

Very rare4

Begrimed HeadCabezal Mugroso
This Hatchet head is stained with a foul substance that afflicts anyone who it touches with debilities.
  • Survivors hit by Hatchets suffer from the Haemorrhage and Mangled Status Effects for 80 seconds.
Glowing ConcoctionPreparado Brillante
An otherworldly concoction that faintly glows a foreboding light.
  • Survivors hit by Hatchets have their Aura revealed to you for 5 seconds.
Infantry BeltCinturón de Infantería
A sturdy utility belt pillaged from a soldier.
He was quick in combat, but she was quicker.
  • Successfully hitting a Survivor with a Hatchet grants a +3 % Haste Status Effect for 5 seconds.
Wooden FoxZorro de Madera
Roughly carved, this fox statuette is no more than a few inches.
A reminder that stealth and cunning is as effective as raw power.
  • Grants the Undetectable Status Effect after reloading at Lockers for 30 seconds.

Rare5

Deerskin GlovesGuantes de Piel de Ciervo
Cured leather gloves that protect the hands and give a sure grip.
  • Reduces the Reload time of Hatchets at Lockersto 80 % of its default value.
Flower BabushkaBabushka de Flores
A clean and colourful handkerchief adorned with a flower pattern.
This memory of a lost little one fills The Huntress with rage and focus.
  • Reduces the Wind-up time of Hatchets by -0.1 seconds.
Rose RootRaíz de Rosa
Dried petals that relieve symptoms of fatigue and overexertion when brewed in a tea.
  • Increases the Projectile speed of Hatchets by +20 %.
Rusty HeadCabezal Oxidado
This Hatchet head is covered with crusty and volatile rust spots that make injuries particularly difficult to heal from.
  • Survivors hit by Hatchets suffer from the Mangled Status Effect for 70 seconds.
Venomous ConcoctionBrebaje Venenoso
A toxic concoction, applied to the Hatchet's blade.
The murky concoction is mainly composed of Berus Snake venom, which gives it fatiguing capabilities.
  • Survivors hit by Hatchets suffer from the Exhausted Status Effect for 5 seconds.

Uncommon5

Leather LoopPresilla de Cuero
The right tool in the right hands is key to a successful hunt.
  • Successfully hitting a Survivor with a Hatchet grants a +2 % Haste Status Effect for 5 seconds.
Manna Grass BraidTrenza de Hierba del Maná
A circular decorative braid made from manna grass.
This memory of a lost little one fills The Huntress with rage and focus.
  • Reduces the Wind-up time of Hatchets by -8 %.
Oak HaftMango de Roble
A polished haft which allows for a quick and sly manipulation of the deadly tool.
  • Reduces the Cool-down duration between successive Hatchet throws by -20 %.
Shiny PinInsignia Reluciente
A copper pin defaced beyond recognition yet polished to a high sheen.
Pillaged from a particularly difficult prey.
  • Increases the Movement speed while winding Hatchets up by +5 %.
Weighted HeadCabezal con Peso Adicional
An oddly weighted Hatchet head, crafted to deliver a hard blow to its target.
It requires a wielder with a strong arm.
  • Survivors hit by Hatchets suffer from the Incapacitated Status Effect for 10 seconds.

Common4

Amanita ToxinToxina de Amanita
A toxin from the Amanita mushroom, applied to the Hatchet's blade.
It numbs the mind.
  • Survivors hit by Hatchets suffer from the Blindness Status Effect for 60 seconds.
Bandaged HaftMango Vendado
First-aid bandages securely rolled and attached to the Hatchet's haft.
  • Reduces the Cool-down duration between successive Hatchet throws by -10 %.
Coarse StonePiedra Basta
This stone is too coarse to do any good.
A blade damaged by it inflicts awful open wounds.
  • Increases the volume of Grunts of Pain of injured Survivors hit by Hatchets by +50 %.
Yellowed ClothTela Amarilla
A simple scrap of material to tend to blisters and wipe the puss away.
  • Increases the Projectile speed of Hatchets by +10 %.

Descriptions from deadbydaylight.wiki.gg, licensed CC BY-NC-SA 3.0.

Gameplay tips
Know the difference between the lobbed hatchet (uncharged, to arc over low structures) and the direct throw (charged and fast, for sniping at range).
If they're at melee range and healthy, throw the hatchet instead of the M1: you recover sooner and can chain another hatchet, whereas the M1 gives them more distance.
In corridors and chokepoints aim at the centre: the hatchet's hitbox is generous, so even if they try to dodge to one side you still hit.
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