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The Mastermind
K29 · portrait
Killer
Albert Wesker

The Mastermind

A former S.T.A.R.S. captain enhanced by a virus; calm, brilliant and convinced of his right to rule.

Builds

Builds updated on .

How to use these builds

Builds 1, 4 and 5 are for public matches: more relaxed games to have fun, practise and learn.

Build 2 is for tournaments: a general competitive recommendation. Check each tournament’s bans before using it.

Build 3 is for new players: it uses the killer’s own perks, perks from the five free killers or general perks, without needing every killer at prestige 3.

Perks in each build

These are the four perks shown in each screenshot. Select a variant to compare the loadouts. The screenshots do not specify a patch; balance changes may affect their effects.

Public matches
Corrupt InterventionIntervención corrupta
Your prayers invoke a dark power that meddles with the Survivors' chances of survival.
  • At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State. "It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
Brutal StrengthFuerza brutal
"Your great strength allows you to shred through your prey's defences." While performing the Break or Damage action on Breakable Walls, Pallets, or Generators, Brutal Strength triggers its effect:
  • Increases the Action speed by 10/15/20 %.
"It is more than muscles. A dark power motivates the beast."
Scourge Hook: Pain ResonanceGancho flagelante: Dolor retumbante
Overwhelming pain reverberates outwards. At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
  • The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token. Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
  • Causes the Generator with the most progression to explode, damaging it.
    • Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
    • Causes the Damaged Generator to start regressing afterwards.
  • Causes all Survivors repairing the Damaged Generator to scream.
    • This does not trigger a Loud Noise Notification.
Scourge Hook: Pain Resonance is disabled for the remainder of the Trial once all Tokens are consumed. "The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
EruptionErupción
"The NE-α parasite provides you with the intelligence and awareness needed to set a trap." Performing the Damage Generator action on Generators highlights their Auras in yellow.
Whenever a Survivor enters the Dying State by any means, Eruption triggers the following effects on all highlighted Generators:
  • Causes them to explode, damaging them.
    • Instantly regresses them by -10 % of their total Progression.
    • Causes them to start regressing afterwards.
  • Causes all Survivors currently repairing them to suffer from the following effects:
    • Causes them to scream.
    • Their Auras are revealed to you for 8/10/12 seconds.
Eruption has a cool-down of 30 seconds after triggering its effects, which also resets the highlighted Auras. "It can use weapons?" — Jill Valentine
Tournaments
Corrupt InterventionIntervención corrupta
Your prayers invoke a dark power that meddles with the Survivors' chances of survival.
  • At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State. "It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
Pop Goes the WeaselPim pam pum
"A deep bond with The Entity unlocks great strength." After hooking a Survivor, Pop Goes the Weasel activates for 35/40/45 seconds.
While active, manually damaging a Generator triggers the following effect:
  • Increases the regression amount by +15 % resulting in 20 % regression.
Pop Goes the Weasel deactivates after use or once its timer elapses.
Scourge Hook: Pain ResonanceGancho flagelante: Dolor retumbante
Overwhelming pain reverberates outwards. At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
  • The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token. Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
  • Causes the Generator with the most progression to explode, damaging it.
    • Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
    • Causes the Damaged Generator to start regressing afterwards.
  • Causes all Survivors repairing the Damaged Generator to scream.
    • This does not trigger a Loud Noise Notification.
Scourge Hook: Pain Resonance is disabled for the remainder of the Trial once all Tokens are consumed. "The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
EruptionErupción
"The NE-α parasite provides you with the intelligence and awareness needed to set a trap." Performing the Damage Generator action on Generators highlights their Auras in yellow.
Whenever a Survivor enters the Dying State by any means, Eruption triggers the following effects on all highlighted Generators:
  • Causes them to explode, damaging them.
    • Instantly regresses them by -10 % of their total Progression.
    • Causes them to start regressing afterwards.
  • Causes all Survivors currently repairing them to suffer from the following effects:
    • Causes them to scream.
    • Their Auras are revealed to you for 8/10/12 seconds.
Eruption has a cool-down of 30 seconds after triggering its effects, which also resets the highlighted Auras. "It can use weapons?" — Jill Valentine
New players
DeadlockCandado
Identical to No Holds Barred. "Nobody escapes us." — Pinhead
Awakened AwarenessConciencia de Estar Despiertos
"Your genes have been altered to heighten your senses in intense situations." While carrying a Survivor, you benefit from the following effect:
  • The Auras of other Survivors within 16/18/20 metres of your location are revealed to you.
TerminusTerminal
"You are a brilliant tactician who prepares for every eventuality." Once the Exit Gates are powered, Terminus activates:
  • Causes all injured, dying, or hooked Survivors to suffer from the Broken Status Effect.
    • This effect last until one of the Exit Gates is opened, after which it lingers for another 35/40/45 seconds.
Scourge Hook: Monstrous ShrineGancho flagelante: Santuario mostruoso
"Your fervent care of the Hooks found in the Basement has aroused The Entity's interest." At the start of the Trial, the 4 Hooks located inside the Basement and an additional 4 Hooks located throughout the Trial Grounds are all changed into Scourge Hooks:
  • The Auras of Scourge Hooks are highlighted to you in white.
Whenever you are farther than 24 metres from a Survivor hooked onto a Scourge Hook, the following effect applies:
  • Accelerates their Sacrifice Process by 10/15/20 %.
"Then you will know that there is no escape. When hanging in the depths, you face the dark one."
Public matches · variant 1
DistressingDesasosiego
"Your horrifying emanation strikes at a supernaturally long distance." You benefit from the following permanent effect:
  • Increases your Terror Radius by 20/25/30 %.
CoulrophobiaCoulrofobia
"Even those without a fear of clowns know to be terrified of you." Survivors inside your Terror Radius suffer from the following effects:
  • Reduces all Healing speeds by 20/25/30 %.
  • Increases the Pointer-Rotation speed of Healing Skill Checks by +50 %.
Lay WasteDevastación
Damaging a Generator makes it regress +2 % faster for each Charge it has. This perk has a cool-down of 55/50/45 seconds after damaging a Generator. "They built hypercomputers and skyscrapers and quantum networks, but all of those things trembled and fell under the power of Judgment’s light." — (Witness to Koenrad, ch. 8)
Pop Goes the WeaselPim pam pum
"A deep bond with The Entity unlocks great strength." After hooking a Survivor, Pop Goes the Weasel activates for 35/40/45 seconds.
While active, manually damaging a Generator triggers the following effect:
  • Increases the regression amount by +15 % resulting in 20 % regression.
Pop Goes the Weasel deactivates after use or once its timer elapses.
Public matches · variant 2
Scourge Hook: Pain ResonanceGancho flagelante: Dolor retumbante
Overwhelming pain reverberates outwards. At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
  • The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token. Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
  • Causes the Generator with the most progression to explode, damaging it.
    • Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
    • Causes the Damaged Generator to start regressing afterwards.
  • Causes all Survivors repairing the Damaged Generator to scream.
    • This does not trigger a Loud Noise Notification.
Scourge Hook: Pain Resonance is disabled for the remainder of the Trial once all Tokens are consumed. "The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
Hex: RuinMaleficio: Ruina
"A Hex that affects the Generator Repair progress of all Survivors." All Generators not currently being repaired experience the following effect:
  • Causes them to automatically regress at 100/125/150 % of the default Regression rate.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial. "A curse is upon you. It will cause your ruin."
Hex: Thrill of the HuntMaleficio: moción de la caza
"A Hex rooting its power on hope.
The false hope of Survivors fills you with excitement and strengthens your Totems."
Start the Trial with 5 Tokens, one for each Totem located in the environment:
  • Reduces the Action speeds for Blessing and Cleansing by a stack-able 8/9/10 % per Token, up to a maximum of 40/45/50 %.
Hex: Thrill of the Hunt loses -1 Token whenever a Totem is cleansed. The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial.
Hex: UndyingMaleficio: Inmortal
"A Hex which maintains the vile powers that flow throughout the Trial." Whenever a Survivor is within 2/3/4 metres of a Dull Totem, Hex: Undying triggers its primary effect:
  • Their Aura is revealed to you for as long as they remain in that range.
Whenever a Hex Totem is cleansed, Hex: Undying triggers its secondary effect:
  • Transfers the cleansed Hex to the Hex Totem associated with Hex: Undying instead, replacing it.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial.

The Mastermind perks

The 3 perks The Mastermind teaches, and that you can unlock for every other killer in the Bloodweb's Shrine of Secrets.

Awakened AwarenessConciencia de Estar Despiertos
"Your genes have been altered to heighten your senses in intense situations." While carrying a Survivor, you benefit from the following effect:
  • The Auras of other Survivors within 16/18/20 metres of your location are revealed to you.
Superior AnatomyAnatomía superior
"Decades of research have culminated in you: something faster, stronger, and more dangerous than any human." Whenever a Survivor performs a Rush Vault action within 12 metres of your location, Superior Anatomy activates:
  • Increases your Vaulting speed by 30/35/40 %.
Superior Anatomy deactivates after vaulting.
Superior Anatomy has a cool-down of 25 seconds.
TerminusTerminal
"You are a brilliant tactician who prepares for every eventuality." Once the Exit Gates are powered, Terminus activates:
  • Causes all injured, dying, or hooked Survivors to suffer from the Broken Status Effect.
    • This effect last until one of the Exit Gates is opened, after which it lingers for another 35/40/45 seconds.

The Mastermind add-ons

All 20 add-ons for The Mastermind, sorted from rarest to most common. Add-ons change how the power works, so they are half of any build.

Ultra rare2

Iridescent Uroboros VialFrasco de Uroboros Iridiscente
The perfect bio-weapon.
Decades of research have led to this.
  • Causes all Survivors to start the Trial infected with Uroboros.
  • Survivors suffer from the Exposed Status Effect for 30 seconds when they reach Critical Infection.
"The entire world will be infected. A new Genesis is at hand and I will be the creator!" — Albert Wesker
Lab PhotoFoto de Laboratorio
Wesker was as much a researcher as he was a guinea pig for Umbrella's bio-weapons.
  • Grants the ability to break Breakable Walls or Pallets when colliding with them Mid-Bound.
  • You can no longer vault over Pallets using Virulent Bound.
"Only a handful of humans truly matter. Everyone else is just so much chaff. So now I have to separate this chaff from the wheat." — Albert Wesker

Very rare4

Dark SunglassesLentes de Sol Oscuros
Glasses enhanced with AR that grant the wearer an invaluable advantage on the battlefield.
  • Grants the Undetectable Status Effect for 20 seconds whenever a Survivors reaches Critical Infection.
Green HerbHierba Verde
A common plant, usually known for its restorative properties.
  • Increases the Infection applied when colliding with Survivors Mid-Bound by +30 %.
Helicopter StickPalanca de Helicóptero
Debris from a helicopter crash.
Few jobs are more dangerous than a helicopter pilot's when Wesker is involved.
  • The Auras of Survivors are revealed to you for 8 seconds after using a First Aid Spray.
Uroboros VirusVirus Uroboros
For some, the strength and resistance was worth the trade-off.
  • The Auras of Survivors are revealed to you for 4 seconds when they reach Critical Infection.
"The balance of the world is changing… and you're completely oblivious to it." — Ricardo Irving

Rare5

Egg (Gold)Huevo
A highly coveted foodstuff.
The cash worth is second only to its regenerative effects.
  • Increases the duration of the Chain Bound Window by +20 %.
Maiden MedallionMedallón de la Doncella
A medallion depicting a beautiful maiden.
Its purpose was unknown for many years.
  • Survivors suffer from the Blindness Status Effect for 60 seconds when they reach Critical Infection.
Portable SafeCaja Fuerte Portátil
A small container that requires a complicated combination to unlock.
  • Survivors suffer from the Haemorrhage Status Effect until fully healed when injured using Virulent Bound.
Red HerbHierba Roja
Acts as a reagent that strengthens the effect of that with which it is combined.
  • Increases the Healing time of the First Aid Spray by +2 seconds.
Video Conference DeviceDispositivo de Videoconferencia
Many intricate conspiracies were orchestrated on devices just like this one.
  • Reduces the Infection timer of Survivors by -30 %.

Uncommon5

BullhornMegáfono
The commands screamed into this device riled up some and disoriented others.
  • Survivors suffer from the Oblivious Status Effect for 30 seconds after using a First Aid Spray.
Chalice (Gold)Cáliz
A chalice of pure gold used to celebrate the summer solstice.
  • Increases the remaining duration of a Bound by +50 % after colliding with a Survivor.
Leather GlovesGuantes de Cuero
Gloves of a cold, calculating schemer.
They impart an air of icy professionalism.
  • Reduces the Power Recharge time by -8 %.
Lion MedallionMedallón del León
An old medallion depicting a brave lion.
It was made when the Raccoon Police Station was still an art museum.
  • Increases the Throw distance of Survivors grabbed Mid-Bound by +30 %.
Loose CrankManivela Suelta
To the person whose only tool is a crank, the whole world looks like a crank-shaped hole.
  • Increases your Movement speed during the Chain Bound Window by +15 %.

Common4

Jewel BeetleJoya Escarabajo
A beautiful and valuable insect.
While difficult to capture, it is worth a pretty penny.
  • Grants +100 % bonus Bloodpoints for Virulent Bound Score Events.
  • Reduces the remaining duration of a Bound by -50 % after colliding with a Survivor.
R.P.D. Shoulder WalkieRadio de Hombro de la R.P.D.
Without the ability to communicate, the cops of Raccoon City are isolated and don’t stand a chance.
  • Reduces the duration of the first Bound by -20 %.
  • Increases the duration of the second Bound by +20 %.
Unicorn MedallionMedallón de Unicornio
An old medallion depicting a majestic unicorn.
It was placed in storage for years.
  • Increases the duration of the first Bound by +20 %.
  • Reduces the duration of the second Bound by -20 %.
Uroboros TendrilZarcillo de Uroboros
The result of decades of Bio Organic Weapon research.
It will not rest until it has swallowed the entire world.
  • Increases your Movement speed while charging Virulent Bound by +5 %.

Descriptions from deadbydaylight.wiki.gg, licensed CC BY-NC-SA 3.0.

Gameplay tips
Use the first dash to reposition and get into line of sight, and the second to hit or slam them (or the first if you're already close).
Watch for sprays: when survivors clean off Uroboros they reveal their position; after a hook, that tells you where the other survivor is.
Curve the dash: move the mouse to one side mid-charge so Wesker turns and slams the survivor into a wall.
Video