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The Spirit
K13 · portrait
Killer
Rin Yamaoka

The Spirit

Murdered by her own father in her home, rage turned her into a spirit that strikes before you can even see her.

Builds

Builds updated on .

How to use these builds

Builds 1, 4 and 5 are for public matches: more relaxed games to have fun, practise and learn.

Build 2 is for tournaments: a general competitive recommendation. Check each tournament’s bans before using it.

Build 3 is for new players: it uses the killer’s own perks, perks from the five free killers or general perks, without needing every killer at prestige 3.

Perks in each build

These are the four perks shown in each screenshot. Select a variant to compare the loadouts. The screenshots do not specify a patch; balance changes may affect their effects.

Public matches
Sloppy ButcherCarnicero chapuzero
"You know where to hit to make them bleed." Survivors hit with your vicious Basic Attack suffer from the following effects for 70/80/90 seconds:
  • Inflicts the Haemorrhage and Mangled Status Effects.
  • Modifies the potency of Haemorrhage:
    • Increases the Spawn frequency of Pools of Blood by 50/75/100 %.
    • Increases the Regression rate of partial Healing progression by +25 %.
"It is in its sadistic nature. There is no swift kill as it delights in the obscene spectacle of our agonising suffering."
Hex: Nothing But MiseryMaleficio: Solo hay miseria
After you damage Survivors with a basic-attack 8 times, a Dull Totem ignites.
Whenever you damage a Survivor with a basic-attack, they gain 5% Hindered for 10/12.5/15s.
Hex: RuinMaleficio: Ruina
"A Hex that affects the Generator Repair progress of all Survivors." All Generators not currently being repaired experience the following effect:
  • Causes them to automatically regress at 100/125/150 % of the default Regression rate.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial. "A curse is upon you. It will cause your ruin."
Hex: Hive MindMaleficio: mente colmena
"You found yourself connected to something dark and unknowable... and you embraced it." The first time you hook any Survivor, a random Dull Totem becomes a Hex Totem, provided that a Dull Totem remains in the Trial Grounds. Generators are highlighted; the intensity of the generator's Auras reveals their repair progress. As soon as a total of 4 generators have been completed in the Trial:
  • All remaining generators explode, lose 6/8/10 % progess, and start regressing.
  • The associated Hex Totem becomes dull, and this perk becomes disabled for the remainder of the trial.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial. "You... let us in. And now, you are going to have to let us stay" — Henry Creel
Tournaments
Corrupt InterventionIntervención corrupta
Your prayers invoke a dark power that meddles with the Survivors' chances of survival.
  • At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State. "It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
Scourge Hook: Pain ResonanceGancho flagelante: Dolor retumbante
Overwhelming pain reverberates outwards. At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
  • The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token. Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
  • Causes the Generator with the most progression to explode, damaging it.
    • Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
    • Causes the Damaged Generator to start regressing afterwards.
  • Causes all Survivors repairing the Damaged Generator to scream.
    • This does not trigger a Loud Noise Notification.
Scourge Hook: Pain Resonance is disabled for the remainder of the Trial once all Tokens are consumed. "The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
Hex: RuinMaleficio: Ruina
"A Hex that affects the Generator Repair progress of all Survivors." All Generators not currently being repaired experience the following effect:
  • Causes them to automatically regress at 100/125/150 % of the default Regression rate.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial. "A curse is upon you. It will cause your ruin."
EruptionErupción
"The NE-α parasite provides you with the intelligence and awareness needed to set a trap." Performing the Damage Generator action on Generators highlights their Auras in yellow.
Whenever a Survivor enters the Dying State by any means, Eruption triggers the following effects on all highlighted Generators:
  • Causes them to explode, damaging them.
    • Instantly regresses them by -10 % of their total Progression.
    • Causes them to start regressing afterwards.
  • Causes all Survivors currently repairing them to suffer from the following effects:
    • Causes them to scream.
    • Their Auras are revealed to you for 8/10/12 seconds.
Eruption has a cool-down of 30 seconds after triggering its effects, which also resets the highlighted Auras. "It can use weapons?" — Jill Valentine
New players
Spies from the ShadowsEspia de las sombras
"Allows the Crows found in the environment to directly communicate with you." Whenever a Survivor startles a Crow within 20/28/36 metres of your location, Spies from the Shadows triggers its effect:
  • Alerts you with a unique Loud Noise Notification in the shape of a Crow.
Spies from the Shadows has a cool-down of 5 seconds between alerts. "In the shadows they torment, scarring our minds with each scream."
Hex: Haunted GroundMaleficio: Tierra embrijada
Hex: Haunted Ground lights 2 Hex Totems at the start of the Trial, laying a trap for Survivors.
Blessing or cleansing either Hex Totem trips the trap and triggers the following effect:
  • Causes all Survivors to suffer from the Exposed Status Effect for 40/50/60 seconds.
Hex: Haunted Ground extinguishes the second Hex Totem after tripping its trap.
Hex: Haunted Ground is disabled for the remainder of the Trial after triggering its effect. "Her home become profane."
Sloppy ButcherCarnicero chapuzero
"You know where to hit to make them bleed." Survivors hit with your vicious Basic Attack suffer from the following effects for 70/80/90 seconds:
  • Inflicts the Haemorrhage and Mangled Status Effects.
  • Modifies the potency of Haemorrhage:
    • Increases the Spawn frequency of Pools of Blood by 50/75/100 %.
    • Increases the Regression rate of partial Healing progression by +25 %.
"It is in its sadistic nature. There is no swift kill as it delights in the obscene spectacle of our agonising suffering."
RancorRencor
Whenever a Generator is completed, Rancor triggers its primary effects:
  • Causes all Survivors to scream and trigger a Loud Noise Notification at their current location.
    • This effect lingers for 3 seconds.
  • Your Aura is revealed to the Obsession for 5/4/3 seconds.
Once the Exit Gates are powered, Rancor additionally triggers its secondary effects on the Obsession:
  • Inflicts the Exposed Status Effect for the remainder of the Trial.
  • Grants the ability to kill them when in close proximity.
You can only be obsessed with one Survivor at a time.
Public matches · variant 1
RavenousVoraz
"The scent of blood is in the air.
Time to feast."
Whenever you hook a Survivor for the first time, Ravenous gains +1 Token, up to a maximum of 4 Tokens.
Once you accumulate 4 Tokens, all Survivors suffer from the following effects:
  • Causes them to scream.
  • Inflicts the Exposed Status Effect for 40/50/60 seconds.
"Weeping Ginevra's blood streams/The devil smells the weak." — Fabbro Barone's "Ginevra"
Fire UpEnfurecimiento
The increased pressure of losing your preys fills you with anger and gives you unsuspected motivation. For each completed Generator, Fire Up gains +1 Token, up to a maximum of 5 Tokens:
  • Increases the Action speeds for the following interactions by a stack-able 4/5/6 % per Token, up to a maximum of 20/25/30 %:
    • Picking up and dropping Survivors.
    • Breaking Breakable Walls and dropped Pallets.
    • Damaging Generators.
    • Vaulting Windows.
"Now why don't you just fucking die?" — Freddy Krueger
Help WantedEmpleo disponible
"Try as they might, you know how to stay one step ahead of your guests." After performing the Damage Generator action, Help Wanted activates:
  • Causes that Generator to become a Compromised Generator.
Once the Compromised Generator is completed, you benefit from the following effect for 40/50/60 seconds:
  • Increases the Recovery speed of successful Basic Attacks by +25 %.
"You only think you are in control..." — Springtrap
Knock OutNoquéo
"The trauma caused by your brutal attacks makes crying for help painfully difficult." Whenever a Survivor moves farther than 6 metres from a Pallet within 6 seconds of dropping it, Knock Out triggers its effect:
  • Causes them to suffer from a -5 % Hindered Status Effect for 3/4/5 seconds.
"Oh, that gun's no good. The old way... with a sledge! You see, that way's better. They die better that way." — Nubbins Sawyer
Public matches · variant 2
Scourge Hook: Monstrous ShrineGancho flagelante: Santuario mostruoso
"Your fervent care of the Hooks found in the Basement has aroused The Entity's interest." At the start of the Trial, the 4 Hooks located inside the Basement and an additional 4 Hooks located throughout the Trial Grounds are all changed into Scourge Hooks:
  • The Auras of Scourge Hooks are highlighted to you in white.
Whenever you are farther than 24 metres from a Survivor hooked onto a Scourge Hook, the following effect applies:
  • Accelerates their Sacrifice Process by 10/15/20 %.
"Then you will know that there is no escape. When hanging in the depths, you face the dark one."
WhispersMurmullos
"You have a rudimentary understanding of The Entity's voice." Whenever any Survivor is within 48/40/32 metres of your location, Whispers triggers its effect:
  • Causes you to hear the sporadic whispers of The Entity, indicating a Survivor's presence.
"It is unclear as to the motivations of The Fog, but it is undeniable that it often takes the beast's side." — Unknown, Notebook
Scourge Hook: Pain ResonanceGancho flagelante: Dolor retumbante
Overwhelming pain reverberates outwards. At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
  • The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token. Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
  • Causes the Generator with the most progression to explode, damaging it.
    • Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
    • Causes the Damaged Generator to start regressing afterwards.
  • Causes all Survivors repairing the Damaged Generator to scream.
    • This does not trigger a Loud Noise Notification.
Scourge Hook: Pain Resonance is disabled for the remainder of the Trial once all Tokens are consumed. "The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
Dragon’s GripAgarre del dragon
After performing the Damage Generator action on a Generator, Dragon's Grip activates for 30 seconds.
While active, the first Survivor interacting with that Generator suffers from the following effects:
  • Causes them to scream and reveal their location for 4 seconds.
  • Inflicts the Exposed Status Effect for 60 seconds.
Dragon's Grip has a cool-down of 60/45/30 seconds. "Such potential in this compound... even the slightest trace causes unnatural effects." — Journal of Talbot Grimes

The Spirit perks

The 3 perks The Spirit teaches, and that you can unlock for every other killer in the Bloodweb's Shrine of Secrets.

Hex: Haunted GroundMaleficio: Tierra embrijada
Hex: Haunted Ground lights 2 Hex Totems at the start of the Trial, laying a trap for Survivors.
Blessing or cleansing either Hex Totem trips the trap and triggers the following effect:
  • Causes all Survivors to suffer from the Exposed Status Effect for 40/50/60 seconds.
Hex: Haunted Ground extinguishes the second Hex Totem after tripping its trap.
Hex: Haunted Ground is disabled for the remainder of the Trial after triggering its effect. "Her home become profane."
RancorRencor
Whenever a Generator is completed, Rancor triggers its primary effects:
  • Causes all Survivors to scream and trigger a Loud Noise Notification at their current location.
    • This effect lingers for 3 seconds.
  • Your Aura is revealed to the Obsession for 5/4/3 seconds.
Once the Exit Gates are powered, Rancor additionally triggers its secondary effects on the Obsession:
  • Inflicts the Exposed Status Effect for the remainder of the Trial.
  • Grants the ability to kill them when in close proximity.
You can only be obsessed with one Survivor at a time.
Spirit FuryFuria espiritual
"Each obstacle you break magnifies the wrath of The Entity." After manually breaking a total of 4/3/2 dropped Pallets by any means, Spirit Fury activates:
  • Instantly breaks the next Pallet used by a Survivor to stun you.
Spirit Fury deactivates after use and does not affect the duration of the Pallet Stun. "Fury is her blood."

The Spirit add-ons

All 20 add-ons for The Spirit, sorted from rarest to most common. Add-ons change how the power works, so they are half of any build.

Ultra rare2

Kintsugi TeacupTaza de Té Kintsugi
A cup mended and lacquered with powdered gold.
Both the breakage and repair are part the cup.
  • Instantly recharges Yamaoka's Haunting after breaking a Breakable Wall or a Pallet.
Mother-Daughter RingAnillo de Madre a Hija
A silver ring engraved with "for my precious daughter".
  • Increases your Movement speed during a Phase-Walk by +25 %.
  • Scratch Marks are no longer visible to you during a Phase-Walk.

Very rare4

Dried Cherry BlossomFlor de Cerezo Seca
A crumbling, dried cherry flower.
Once the symbol of mortality.
  • Coming within 3 metres of a Survivor during a Phase-Walk triggers Killer Instinct.
  • Scratch Marks are no longer visible to you during a Phase-Walk.
Furin
A warm summer breeze chimes the little bell hanging from the balcony ceiling.
  • Causes all Survivors to hear the audio cue of the Phase-Walk.
Wakizashi SayaSaya de Wakizashi
The scabbard of an ancestral blade.
Once crafted for the Yamaoka family.
  • Press the Active Ability button during a Phase-Walk to instantly reappear at the location of the Husk.
Yakuyoke AmuletAmuleto de Yakuyoke
A powerful talisman to protect your endeavours from being hindered by suspicious circumstances.
  • Increases the Duration of a Phase-Walk by +3.5 seconds.
  • Reduces your Movement speed during a Phase-Walk by -15 %.

Rare5

Katana TsubaTsuba de Katana
The hand-guard of an ancestral blade.
Crafted for the Yamaoka family.
  • Extends the Invisibility duration while reappearing from a Phase-Walk by +0.2 seconds.
  • Increases your Movement speed while reappearing from a Phase-Walk by +5 %.
Mother's GlassesLentes de Madre
A pair of glasses belonging to a loving mother afflicted by a chronic disease.
  • Survivors coming within 2 metres of the Husk during a Phase-Walk triggers Killer Instinct.
Rusty FluteFlauta Oxidada
A rusty transverse flute with a haunting sound.
  • Increases the Recharge rate of Yamaoka's Haunting by +40 %.
Senko Hanabi
Thin sparklers that light up summer nights and display the beauty of ephemeral moments in life.
  • Causes the Husk to explode after ending a Phase-Walk, blocking all Vault locations within 4 metres of its location for 5 seconds.
Uchiwa
A handheld fan with a koi motif to create a nice breeze on a hot summer day.
  • Instantly recharges Yamaoka's Haunting after being stunned by a Pallet.

Uncommon5

Juniper BonsaiBonsái de Enebro
Dark blue-green foliage bonsai tree.
Once the symbol of Yamaoka family tradition.
  • Reduces the Cool-down of your Passive Phasing by -1 second.
  • Increases the Duration of your Passive Phasing by +50 %.
Kaiun TalismanTalismán de Kaiun
A talisman to get luck on your side.
  • Increases the Duration of a Phase-Walk by +1 second.
Muddy Sports Day CapGorra Deportiva Embarrada
A muddy sport cap with a High School logo.
Identified with a sewn name tag to "Rin".
  • Increases your Movement speed during a Phase-Walk by +10 %.
Rin's Broken WatchReloj Roto de Rin
A wristwatch with a shattered glass.
The name "Rin" is scribbled on the wristband.
  • Increases the Recharge rate of Yamaoka's Haunting by +30 %.
White Hair RibbonCinta Blanca
A silken bow to tame wild hair.
  • Increases the Charge speed of Yamaoka's Haunting by +20 %.

Common4

Gifted Bamboo CombPeine de Bambú Excepcional
A narrow tooth bamboo comb to gently untangle dishevelled hair.
  • Increases the Charge speed of Yamaoka's Haunting by +15 %.
Origami CraneGrulla de Origami
One of the one thousand Orizuru for your wish to come true.
  • Increases the Recharge rate of Yamaoka's Haunting by +20 %.
Shiawase AmuletAmuleto de Shiawase
A talisman that makes one happy and enthusiastic.
  • Increases the Duration of a Phase-Walk by +0.5 seconds.
Zōri
A comfortable pair of flat sandals that can easily be slipped on and off.
  • Increases your Movement speed during a Phase-Walk by +5 %.

Descriptions from the game itself and from deadbydaylight.wiki.gg, licensed CC BY-NC-SA 3.0.

Gameplay tips
Listen and read the environment: turn the sound up a little and watch the scratch marks and the moving grass to know where they're going.
Force them to drop the pallet before you use your power: if you phase with the pallet still up they hear you and stun you; once it's down, landing the hit is far easier.
At filler pallets use short phases: for the first second and a half the survivor can't hear which way you're coming from.
Video